update for Stardew Valley 1.9 (#231)
This commit is contained in:
parent
b30d93d0ff
commit
96c7010c1b
|
@ -33,7 +33,7 @@ namespace StardewModdingAPI
|
||||||
public static ISemanticVersion ApiVersion => new SemanticVersion(1, 8, 0, null);
|
public static ISemanticVersion ApiVersion => new SemanticVersion(1, 8, 0, null);
|
||||||
|
|
||||||
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
||||||
public const string MinimumGameVersion = "1.2";
|
public const string MinimumGameVersion = "1.2.9";
|
||||||
|
|
||||||
/// <summary>The directory path containing Stardew Valley's app data.</summary>
|
/// <summary>The directory path containing Stardew Valley's app data.</summary>
|
||||||
public static string DataPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley");
|
public static string DataPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley");
|
||||||
|
|
|
@ -923,7 +923,7 @@ namespace StardewModdingAPI.Framework
|
||||||
{
|
{
|
||||||
SpriteBatch spriteBatch = Game1.spriteBatch;
|
SpriteBatch spriteBatch = Game1.spriteBatch;
|
||||||
SpriteFont smallFont = Game1.smallFont;
|
SpriteFont smallFont = Game1.smallFont;
|
||||||
object[] objArray = new object[8];
|
object[] objArray = new object[10];
|
||||||
int index1 = 0;
|
int index1 = 0;
|
||||||
string str1;
|
string str1;
|
||||||
if (!Game1.panMode)
|
if (!Game1.panMode)
|
||||||
|
@ -938,20 +938,26 @@ namespace StardewModdingAPI.Framework
|
||||||
float cursorTransparency = Game1.mouseCursorTransparency;
|
float cursorTransparency = Game1.mouseCursorTransparency;
|
||||||
objArray[index3] = (object)cursorTransparency;
|
objArray[index3] = (object)cursorTransparency;
|
||||||
int index4 = 3;
|
int index4 = 3;
|
||||||
string str3 = " wasMouseVisibleThisFrame: ";
|
string str3 = " mousePosition: ";
|
||||||
objArray[index4] = (object)str3;
|
objArray[index4] = (object)str3;
|
||||||
int index5 = 4;
|
int index5 = 4;
|
||||||
string str4 = Game1.wasMouseVisibleThisFrame.ToString();
|
int mouseX = Game1.getMouseX();
|
||||||
objArray[index5] = (object)str4;
|
objArray[index5] = (object)mouseX;
|
||||||
int index6 = 5;
|
int index6 = 5;
|
||||||
string newLine = Environment.NewLine;
|
string str4 = ",";
|
||||||
objArray[index6] = (object)newLine;
|
objArray[index6] = (object)str4;
|
||||||
int index7 = 6;
|
int index7 = 6;
|
||||||
string str5 = "debugOutput: ";
|
int mouseY = Game1.getMouseY();
|
||||||
objArray[index7] = (object)str5;
|
objArray[index7] = (object)mouseY;
|
||||||
int index8 = 7;
|
int index8 = 7;
|
||||||
|
string newLine = Environment.NewLine;
|
||||||
|
objArray[index8] = (object)newLine;
|
||||||
|
int index9 = 8;
|
||||||
|
string str5 = "debugOutput: ";
|
||||||
|
objArray[index9] = (object)str5;
|
||||||
|
int index10 = 9;
|
||||||
string debugOutput = Game1.debugOutput;
|
string debugOutput = Game1.debugOutput;
|
||||||
objArray[index8] = (object)debugOutput;
|
objArray[index10] = (object)debugOutput;
|
||||||
string text = string.Concat(objArray);
|
string text = string.Concat(objArray);
|
||||||
Vector2 position = new Vector2((float)this.GraphicsDevice.Viewport.TitleSafeArea.X, (float)this.GraphicsDevice.Viewport.TitleSafeArea.Y);
|
Vector2 position = new Vector2((float)this.GraphicsDevice.Viewport.TitleSafeArea.X, (float)this.GraphicsDevice.Viewport.TitleSafeArea.Y);
|
||||||
Color red = Color.Red;
|
Color red = Color.Red;
|
||||||
|
|
|
@ -97,6 +97,7 @@ namespace StardewModdingAPI
|
||||||
// initialise logging
|
// initialise logging
|
||||||
Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB"); // for consistent log formatting
|
Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB"); // for consistent log formatting
|
||||||
this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info);
|
this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Game1.version} on {Environment.OSVersion}", LogLevel.Info);
|
||||||
|
Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version}";
|
||||||
|
|
||||||
// read settings
|
// read settings
|
||||||
{
|
{
|
||||||
|
@ -252,11 +253,10 @@ namespace StardewModdingAPI
|
||||||
this.GameInstance = new SGame(this.Monitor);
|
this.GameInstance = new SGame(this.Monitor);
|
||||||
this.GameInstance.Exiting += (sender, e) => this.IsGameRunning = false;
|
this.GameInstance.Exiting += (sender, e) => this.IsGameRunning = false;
|
||||||
this.GameInstance.Window.ClientSizeChanged += (sender, e) => GraphicsEvents.InvokeResize(this.Monitor, sender, e);
|
this.GameInstance.Window.ClientSizeChanged += (sender, e) => GraphicsEvents.InvokeResize(this.Monitor, sender, e);
|
||||||
this.GameInstance.Window.Title = $"Stardew Valley - Version {Game1.version}";
|
this.GameInstance.Window.Title = $"Stardew Valley {Game1.version}";
|
||||||
gameProgramType.GetField("gamePtr").SetValue(gameProgramType, this.GameInstance);
|
gameProgramType.GetField("gamePtr").SetValue(gameProgramType, this.GameInstance);
|
||||||
|
|
||||||
// configure
|
// configure
|
||||||
Game1.version += $" | SMAPI {Constants.ApiVersion}";
|
|
||||||
Game1.graphics.GraphicsProfile = GraphicsProfile.HiDef;
|
Game1.graphics.GraphicsProfile = GraphicsProfile.HiDef;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -565,7 +565,7 @@ namespace StardewModdingAPI
|
||||||
|
|
||||||
// print result
|
// print result
|
||||||
this.Monitor.Log($"Loaded {modsLoaded} mods.");
|
this.Monitor.Log($"Loaded {modsLoaded} mods.");
|
||||||
Console.Title = $"Stardew Modding API Console - Version {Constants.ApiVersion} - Mods Loaded: {modsLoaded}";
|
Console.Title = $"SMAPI {Constants.ApiVersion} - running Stardew Valley {Game1.version} with {modsLoaded} mods";
|
||||||
}
|
}
|
||||||
|
|
||||||
// ReSharper disable once FunctionNeverReturns
|
// ReSharper disable once FunctionNeverReturns
|
||||||
|
|
|
@ -65,6 +65,13 @@ This file contains advanced metadata for SMAPI. You shouldn't change this file.
|
||||||
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
|
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
|
||||||
"Notes": "Crashes with 'Method not found: Void StardewValley.Menus.TextBox.set_Highlighted(Boolean)'."
|
"Notes": "Crashes with 'Method not found: Void StardewValley.Menus.TextBox.set_Highlighted(Boolean)'."
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"Name": "Chests Anywhere",
|
||||||
|
"ID": "Pathoschild.ChestsAnywhere",
|
||||||
|
"UpperVersion": "1.9-beta",
|
||||||
|
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/518",
|
||||||
|
"Notes": "ID changed in 1.9. Crashes with InvalidOperationException: 'The menu doesn't seem to have a player inventory'."
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"Name": "CJB Automation",
|
"Name": "CJB Automation",
|
||||||
"ID": "CJBAutomation",
|
"ID": "CJBAutomation",
|
||||||
|
@ -184,6 +191,13 @@ This file contains advanced metadata for SMAPI. You shouldn't change this file.
|
||||||
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/683",
|
"UpdateUrl": "http://www.nexusmods.com/stardewvalley/mods/683",
|
||||||
"Notes": "Crashes with 'Method not found: Void StardewModdingAPI.Command.CallCommand(System.String)'."
|
"Notes": "Crashes with 'Method not found: Void StardewModdingAPI.Command.CallCommand(System.String)'."
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"Name": "Teleporter",
|
||||||
|
"ID": "Teleporter",
|
||||||
|
"UpperVersion": "1.0.2",
|
||||||
|
"UpdateUrl": "http://community.playstarbound.com/resources/4374",
|
||||||
|
"Notes": "Crashes with 'InvalidOperationException: The StardewValley.Menus.MapPage object doesn't have a private 'points' instance field'."
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"Name": "Zoryn's Better RNG",
|
"Name": "Zoryn's Better RNG",
|
||||||
"ID": "76b6d1e1-f7ba-4d72-8c32-5a1e6d2716f6",
|
"ID": "76b6d1e1-f7ba-4d72-8c32-5a1e6d2716f6",
|
||||||
|
|
Loading…
Reference in New Issue