Fixing mono incompatibility (case exception type statement without variable)
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@ -258,7 +258,7 @@ namespace StardewModdingAPI.Framework.Logging
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break;
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break;
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// path too long exception
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// path too long exception
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case PathTooLongException:
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case PathTooLongException _:
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{
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{
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string[] affectedPaths = PathUtilities.GetTooLongPaths(Constants.ModsPath).ToArray();
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string[] affectedPaths = PathUtilities.GetTooLongPaths(Constants.ModsPath).ToArray();
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string message = affectedPaths.Any()
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string message = affectedPaths.Any()
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