update release notes
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## Upcoming release
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* For players:
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* Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
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* Added config options to override the mod load order for specific mods (thanks to Shockah!).
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* Added config option to disable console input, which may reduce CPU usage on some Linux systems.
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* Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
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* Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!).
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* For mod authors:
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* Optimized asset name comparisons (thanks to atravita!).
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* Raised all deprecation messages to the final 'pending removal' level.
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* **This is the last non-bugfix update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6.
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* For the web UI:
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* Fixed log parser not showing screen IDs in split-screen mode, and improved screen display.
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* The log parser now detects split-screen mode and shows which screen logged each message.
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## 3.17.2
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Released 21 October 2022 for Stardew Valley 1.5.6 or later.
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