From 9771cefa6a695b9e13737ccf37222810b3de3015 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 11 Nov 2022 21:42:49 -0500 Subject: [PATCH] update release notes --- docs/release-notes.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/docs/release-notes.md b/docs/release-notes.md index 972360bc..c299cfa1 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -9,16 +9,18 @@ ## Upcoming release * For players: - * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!). + * Added config options to override the mod load order for specific mods (thanks to Shockah!). * Added config option to disable console input, which may reduce CPU usage on some Linux systems. * Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update). + * Fixed map edits not always applied for farmhands in multiplayer (thanks to SinZ163!). * For mod authors: * Optimized asset name comparisons (thanks to atravita!). * Raised all deprecation messages to the final 'pending removal' level. + * **This is the last non-bugfix update before SMAPI 4.0.0, which will drop all deprecated APIs.** If you haven't [fixed deprecation warnings in your mod code](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0) (if any), you should do it soon. SMAPI 4.0.0 will release alongside the upcoming Stardew Valley 1.6. * For the web UI: - * Fixed log parser not showing screen IDs in split-screen mode, and improved screen display. + * The log parser now detects split-screen mode and shows which screen logged each message. ## 3.17.2 Released 21 October 2022 for Stardew Valley 1.5.6 or later.