improve error when installer is pointed at a compatibility-branch game folder

This commit is contained in:
Jesse Plamondon-Willard 2021-12-05 00:51:24 -05:00
parent cb9d6ae5ad
commit 98d01d522d
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GPG Key ID: CF8B1456B3E29F49
5 changed files with 114 additions and 40 deletions

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@ -4,7 +4,7 @@
## Upcoming version
* For players:
* You no longer need .NET 5 installed to run SMAPI or the installer.
* The installer now detects when the game folder contains an incompatible older game version.
* The installer now detects when the game folder contains an incompatible legacy game version.
* Updated for the latest Stardew Valley 1.5.5 hotfix.
* For SMAPI maintainers:

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@ -55,11 +55,11 @@ namespace StardewModdingAPI.Installer.Framework
return this.GameScanner.LooksLikeGameFolder(dir);
}
/// <summary>Get whether a folder seems to contain Stardew Valley 1.5.4 or earlier.</summary>
/// <summary>Get whether a folder seems to contain the game, and which version it contains if so.</summary>
/// <param name="dir">The folder to check.</param>
public bool LooksLikeStardewValley154(DirectoryInfo dir)
public GameFolderType GetGameFolderType(DirectoryInfo dir)
{
return this.GameScanner.LooksLikeStardewValley154(dir);
return this.GameScanner.GetGameFolderType(dir);
}
}
}

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@ -10,6 +10,7 @@ using StardewModdingAPI.Installer.Framework;
using StardewModdingAPI.Internal.ConsoleWriting;
using StardewModdingAPI.Toolkit;
using StardewModdingAPI.Toolkit.Framework;
using StardewModdingAPI.Toolkit.Framework.GameScanning;
using StardewModdingAPI.Toolkit.Framework.ModScanning;
using StardewModdingAPI.Toolkit.Utilities;
@ -633,18 +634,39 @@ namespace StardewModdingApi.Installer
// use specified path
if (specifiedPath != null)
{
string errorPrefix = $"You specified --game-path \"{specifiedPath}\", but";
var dir = new DirectoryInfo(specifiedPath);
if (!dir.Exists)
{
this.PrintError($"You specified --game-path \"{specifiedPath}\", but that folder doesn't exist.");
this.PrintError($"{errorPrefix} that folder doesn't exist.");
return null;
}
if (!context.LooksLikeGameFolder(dir))
switch (context.GetGameFolderType(dir))
{
this.PrintError($"You specified --game-path \"{specifiedPath}\", but that folder doesn't contain the Stardew Valley executable.");
return null;
case GameFolderType.Valid:
return dir;
case GameFolderType.Legacy154OrEarlier:
this.PrintWarning($"{errorPrefix} that directory seems to have Stardew Valley 1.5.4 or earlier.");
this.PrintWarning("Please update your game to the latest version to use SMAPI.");
return null;
case GameFolderType.LegacyCompatibilityBranch:
this.PrintWarning($"{errorPrefix} that directory seems to have the Stardew Valley legacy 'compatibility' branch.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game.");
this.PrintWarning("Please update your game to the main branch to use SMAPI.");
return null;
case GameFolderType.NoGameFound:
this.PrintWarning($"{errorPrefix} that directory doesn't contain a Stardew Valley executable.");
return null;
default:
this.PrintWarning($"{errorPrefix} that directory doesn't seem to contain a valid game install.");
return null;
}
return dir;
}
// let user choose detected path
@ -702,23 +724,32 @@ namespace StardewModdingApi.Installer
this.PrintWarning("That directory doesn't seem to exist.");
continue;
}
if (!context.LooksLikeGameFolder(directory))
switch (context.GetGameFolderType(directory))
{
if (context.LooksLikeStardewValley154(directory))
{
case GameFolderType.Valid:
this.PrintInfo(" OK!");
return directory;
case GameFolderType.Legacy154OrEarlier:
this.PrintWarning("That directory seems to have Stardew Valley 1.5.4 or earlier.");
this.PrintWarning("Please update your game to the latest version to use SMAPI.");
}
else
{
this.PrintWarning("That directory doesn't contain a Stardew Valley executable.");
}
continue;
}
continue;
// looks OK
this.PrintInfo(" OK!");
return directory;
case GameFolderType.LegacyCompatibilityBranch:
this.PrintWarning("That directory seems to have the Stardew Valley legacy 'compatibility' branch.");
this.PrintWarning("Unfortunately SMAPI is only compatible with the full main version of the game.");
this.PrintWarning("Please update your game to the main branch to use SMAPI.");
continue;
case GameFolderType.NoGameFound:
this.PrintWarning("That directory doesn't contain a Stardew Valley executable.");
continue;
default:
this.PrintWarning("That directory doesn't seem to contain a valid game install.");
continue;
}
}
}

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@ -0,0 +1,21 @@
namespace StardewModdingAPI.Toolkit.Framework.GameScanning
{
/// <summary>The detected validity for a Stardew Valley game folder based on file structure heuristics.</summary>
public enum GameFolderType
{
/// <summary>The folder seems to contain a valid Stardew Valley 1.5.5+ install.</summary>
Valid,
/// <summary>The folder doesn't contain Stardew Valley.</summary>
NoGameFound,
/// <summary>The folder contains Stardew Valley 1.5.4 or earlier. This version uses XNA Framework and 32-bit .NET Framework 4.5.2 on Windows and Mono on Linux/macOS, and isn't compatible with current versions of SMAPI.</summary>
Legacy154OrEarlier,
/// <summary>The folder contains Stardew Valley from the game's legacy compatibility branch, which backports newer changes to the <see cref="Legacy154OrEarlier"/> format.</summary>
LegacyCompatibilityBranch,
/// <summary>The folder seems to contain Stardew Valley files, but they failed to load for unknown reasons (e.g. corrupted executable).</summary>
InvalidUnknown
}
}

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@ -55,36 +55,58 @@ namespace StardewModdingAPI.Toolkit.Framework.GameScanning
/// <param name="dir">The folder to check.</param>
public bool LooksLikeGameFolder(DirectoryInfo dir)
{
return
dir.Exists
&& dir.EnumerateFiles("Stardew Valley.dll").Any();
return this.GetGameFolderType(dir) == GameFolderType.Valid;
}
/// <summary>Get whether a folder seems to contain Stardew Valley 1.5.4 or earlier.</summary>
/// <summary>Detect the validity of a game folder based on file structure heuristics.</summary>
/// <param name="dir">The folder to check.</param>
public bool LooksLikeStardewValley154(DirectoryInfo dir)
public GameFolderType GetGameFolderType(DirectoryInfo dir)
{
if (!dir.Exists || this.LooksLikeGameFolder(dir))
return false;
// no such folder
if (!dir.Exists)
return GameFolderType.NoGameFound;
// get legacy executable
FileInfo executable = new FileInfo(Path.Combine(dir.FullName, "Stardew Valley.exe"));
if (!executable.Exists)
executable = new FileInfo(Path.Combine(dir.FullName, "StardewValley.exe"));
if (!executable.Exists)
return false;
// apparently valid
if (dir.EnumerateFiles("Stardew Valley.dll").Any())
return GameFolderType.Valid;
// check if it's a standard .NET assembly
// This will fail in Stardew Valley 1.5.5+, where it's a binary wrapper around Stardew Valley.dll.
// doesn't contain any version of Stardew Valley
FileInfo executable = new(Path.Combine(dir.FullName, "Stardew Valley.exe"));
if (!executable.Exists)
executable = new(Path.Combine(dir.FullName, "StardewValley.exe")); // pre-1.5.5 Linux/macOS executable
if (!executable.Exists)
return GameFolderType.NoGameFound;
// get assembly version
Version version;
try
{
Version version = AssemblyName.GetAssemblyName(executable.FullName).Version;
return true;
version = AssemblyName.GetAssemblyName(executable.FullName).Version;
}
catch
{
return false;
// The executable exists but it doesn't seem to be a valid assembly. This would
// happen with Stardew Valley 1.5.5+, but that should have been flagged as a valid
// folder before this point.
return GameFolderType.InvalidUnknown;
}
// ignore Stardew Valley 1.5.5+ at this point
if (version.Major == 1 && version.Minor == 3 && version.Build == 37)
return GameFolderType.InvalidUnknown;
// incompatible version
if (version.Major == 1 && version.Minor < 4)
{
// Stardew Valley 1.5.4 and earlier have assembly versions <= 1.3.7853.31734
if (version.Minor < 3 || version.Build <= 7853)
return GameFolderType.Legacy154OrEarlier;
// Stardew Valley 1.5.5+ legacy compatibility branch
return GameFolderType.LegacyCompatibilityBranch;
}
return GameFolderType.InvalidUnknown;
}
/*********