prepare for 2.11.2 release

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Jesse Plamondon-Willard 2019-04-22 22:05:36 -04:00
parent 5d0cba90a1
commit 98f58c353e
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5 changed files with 9 additions and 9 deletions

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@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
[assembly: AssemblyVersion("2.11.1")]
[assembly: AssemblyFileVersion("2.11.1")]
[assembly: AssemblyVersion("2.11.2")]
[assembly: AssemblyFileVersion("2.11.2")]

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@ -1,6 +1,6 @@
# Release notes
## 2.11.2 (upcoming release)
These changes have not been released yet.
## 2.11.2
Released 22 April 2019 for Stardew Valley 1.3.36.
* For players:
* Fixed error when a custom map references certain vanilla tilesheets on MacOS.

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{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "2.11.1",
"Version": "2.11.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "2.11.1"
"MinimumApiVersion": "2.11.2"
}

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@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
"Version": "2.11.1",
"Version": "2.11.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "2.11.1"
"MinimumApiVersion": "2.11.2"
}

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@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.1");
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");