add 'strict mode' release with deprecated APIs stripped out
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@ -9,6 +9,7 @@
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## Upcoming release
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* For players:
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* You can now download SMAPI 'strict mode' from the [Nexus optional files](https://www.nexusmods.com/stardewvalley/mods/2400/). This removes all deprecated APIs, which may significantly improve performance. However mods which still show deprecation warnings won't work.
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* The SMAPI installer now also detects game folders listed in Steam's `.vdf` library data on Windows (thanks to pizzaoverhead!).
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* SMAPI now prevents mods from enabling Harmony debug mode, which impacts performance and creates a file on your desktop.
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_You can allow debug mode by editing `smapi-internal/config.json` in your game folder._
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@ -199,8 +199,15 @@ namespace StardewModdingAPI.Web.Framework.LogParsing
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log.ApiVersion = match.Groups["apiVersion"].Value;
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log.GameVersion = match.Groups["gameVersion"].Value;
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log.OperatingSystem = match.Groups["os"].Value;
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smapiMod.OverrideVersion(log.ApiVersion);
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const string strictModeSuffix = " (strict mode)";
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if (log.ApiVersion.EndsWith(strictModeSuffix))
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{
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log.IsStrictMode = true;
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log.ApiVersion = log.ApiVersion[..^strictModeSuffix.Length];
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}
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smapiMod.OverrideVersion(log.ApiVersion);
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log.ApiVersionParsed = smapiMod.GetParsedVersion();
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}
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@ -25,6 +25,9 @@ namespace StardewModdingAPI.Web.Framework.LogParsing.Models
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/****
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** Log data
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****/
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/// <summary>Whether SMAPI is running in strict mode, which disables all deprecated APIs.</summary>
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public bool IsStrictMode { get; set; }
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/// <summary>The SMAPI version.</summary>
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public string? ApiVersion { get; set; }
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@ -40,7 +40,7 @@
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<meta name="robots" content="noindex" />
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}
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<link rel="stylesheet" href="~/Content/css/file-upload.css" />
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<link rel="stylesheet" href="~/Content/css/log-parser.css" />
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<link rel="stylesheet" href="~/Content/css/log-parser.css?r=20221009" />
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<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3/dist/css/tabby-ui-vertical.min.css" />
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<script src="https://cdn.jsdelivr.net/npm/tabbyjs@12.0.3" crossorigin="anonymous"></script>
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@ -243,7 +243,7 @@ else if (log?.IsValid == true)
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@if (log?.IsValid == true)
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{
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<div id="output">
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@if (outdatedMods.Any() || errorHandler is null || hasOlderErrorHandler || isPyTkCompatibilityMode)
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@if (outdatedMods.Any() || errorHandler is null || hasOlderErrorHandler || isPyTkCompatibilityMode || log.IsStrictMode)
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{
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<h2>Suggested fixes</h2>
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<ul id="fix-list">
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@ -256,9 +256,16 @@ else if (log?.IsValid == true)
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<li>Your <strong>Error Handler</strong> mod is older than SMAPI. You may be missing some game/mod error fixes. You can <a href="https://stardewvalleywiki.com/Modding:Player_Guide#Install_SMAPI">reinstall SMAPI</a> to update it.</li>
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}
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@if (isPyTkCompatibilityMode)
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{
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if (log.IsStrictMode)
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{
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<li>PyTK's image scaling isn't compatible with SMAPI strict mode.</li>
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}
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else
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{
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<li>PyTK 1.23.* or earlier isn't compatible with newer SMAPI performance optimizations. This may increase loading times or in-game lag.</li>
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}
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}
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@if (outdatedMods.Any())
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{
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<li>
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@ -307,6 +314,10 @@ else if (log?.IsValid == true)
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</table>
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</li>
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}
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@if (log.IsStrictMode)
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{
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<li class="notice">SMAPI is running in 'strict mode', which removes all deprecated APIs. This can significantly improve performance, but some mods may not work. You can <a href="https://stardewvalleywiki.com/Modding:Player_Guide#Install_SMAPI">reinstall SMAPI</a> to disable it if you run into problems.</li>
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}
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</ul>
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}
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@ -329,7 +340,13 @@ else if (log?.IsValid == true)
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</tr>
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<tr>
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<th>SMAPI:</th>
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<td v-pre>@log.ApiVersion</td>
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<td v-pre>
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@log.ApiVersion
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@if (log.IsStrictMode)
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{
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<strong>(strict mode)</strong>
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}
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</td>
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</tr>
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<tr>
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<th>Folder:</th>
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@ -73,6 +73,11 @@ table caption {
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margin-bottom: 0.5em;
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}
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#fix-list li.notice {
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background: #EEFFEE;
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border-color: #080;
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}
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#fix-list li.important {
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background: #FCC;
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border-color: #800;
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@ -269,7 +269,11 @@ namespace StardewModdingAPI.Framework.Logging
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public void LogIntro(string modsPath, IDictionary<string, object?> customSettings)
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{
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// log platform
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this.Monitor.Log($"SMAPI {Constants.ApiVersion} with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
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this.Monitor.Log($"SMAPI {Constants.ApiVersion} "
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#if !SMAPI_DEPRECATED
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+ "(strict mode) "
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#endif
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+ $"with Stardew Valley {Constants.GameVersion} (build {Constants.GetBuildVersionLabel()}) on {EnvironmentUtility.GetFriendlyPlatformName(Constants.Platform)}", LogLevel.Info);
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// log basic info
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this.Monitor.Log($"Mods go here: {modsPath}", LogLevel.Info);
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@ -280,6 +284,10 @@ namespace StardewModdingAPI.Framework.Logging
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// log custom settings
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if (customSettings.Any())
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this.Monitor.Log($"Loaded with custom settings: {string.Join(", ", customSettings.OrderBy(p => p.Key).Select(p => $"{p.Key}: {p.Value}"))}");
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#if !SMAPI_DEPRECATED
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this.Monitor.Log("SMAPI is running in 'strict mode', which removes all deprecated APIs. This can significantly improve performance, but some mods may not work. You can reinstall SMAPI to disable it if you run into problems.", LogLevel.Info);
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#endif
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}
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/// <summary>Log details for settings that don't match the default.</summary>
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@ -1681,15 +1681,18 @@ namespace StardewModdingAPI.Framework
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// initialize translations
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this.ReloadTranslations(loaded);
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#if SMAPI_DEPRECATED
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// set temporary PyTK compatibility mode
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// This is part of a three-part fix for PyTK 1.23.* and earlier. When removing this,
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// search 'Platonymous.Toolkit' to find the other part in SMAPI and Content Patcher.
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{
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IModInfo? pyTk = this.ModRegistry.Get("Platonymous.Toolkit");
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ModContentManager.EnablePyTkLegacyMode = pyTk is not null && pyTk.Manifest.Version.IsOlderThan("1.24.0");
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}
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if (pyTk is not null && pyTk.Manifest.Version.IsOlderThan("1.24.0"))
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#if SMAPI_DEPRECATED
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ModContentManager.EnablePyTkLegacyMode = true;
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#else
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this.Monitor.Log("PyTK's image scaling is not compatible with SMAPI strict mode.", LogLevel.Warn);
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#endif
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}
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// initialize loaded non-content-pack mods
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this.Monitor.Log("Launching mods...", LogLevel.Debug);
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