trying to get custom content working - do NOT try to implement cc yet
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@ -4,6 +4,8 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework.Input;
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using StardewValley;
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using StardewValley.Menus;
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namespace StardewModdingAPI
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{
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@ -23,6 +25,14 @@ namespace StardewModdingAPI
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public delegate void KeyStateChanged(Keys key);
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public static event KeyStateChanged KeyPressed = delegate { };
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public delegate void ClickableMenuChanged(IClickableMenu newMenu);
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public static event ClickableMenuChanged MenuChanged = delegate { };
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public delegate void GameLocationsChanged(List<GameLocation> newLocations);
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public static event GameLocationsChanged LocationsChanged = delegate { };
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public delegate void CurrentLocationsChanged(GameLocation newLocation);
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public static event CurrentLocationsChanged CurrentLocationChanged = delegate { };
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public static void InvokeGameLoaded()
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{
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@ -86,5 +96,20 @@ namespace StardewModdingAPI
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{
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KeyPressed.Invoke(key);
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}
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public static void InvokeMenuChanged(IClickableMenu newMenu)
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{
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MenuChanged.Invoke(newMenu);
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}
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public static void InvokeLocationsChanged(List<GameLocation> newLocations)
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{
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LocationsChanged.Invoke(newLocations);
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}
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public static void InvokeCurrentLocationChanged(GameLocation newLocation)
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{
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CurrentLocationChanged.Invoke(newLocation);
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}
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}
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}
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@ -1,4 +1,5 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@ -38,5 +39,15 @@ namespace StardewModdingAPI
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{
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return Int32.Parse(s);
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}
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public static int GetHash(this IEnumerable enumerable)
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{
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string s = string.Empty;
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foreach (var v in enumerable)
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{
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s += v.GetHashCode();
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}
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return s.GetHashCode();
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}
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}
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}
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@ -0,0 +1,60 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Eventing.Reader;
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using System.Linq;
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using System.Reflection;
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using System.Reflection.Emit;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework.Graphics;
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using StardewValley;
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using StardewValley.Menus;
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namespace StardewModdingAPI.Inheritance.Menus
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{
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public class SGameMenu : StardewValley.Menus.GameMenu
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{
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public GameMenu BaseGameMenu { get; private set; }
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public List<ClickableComponent> tabs
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{
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get { return (List<ClickableComponent>)GetBaseFieldInfo("tabs").GetValue(BaseGameMenu); }
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set { GetBaseFieldInfo("tabs").SetValue(BaseGameMenu, value); }
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}
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public List<IClickableMenu> pages
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{
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get { return (List<IClickableMenu>)GetBaseFieldInfo("pages").GetValue(BaseGameMenu); }
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set { GetBaseFieldInfo("pages").SetValue(BaseGameMenu, value); }
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}
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public static SGameMenu ConstructFromBaseClass(GameMenu baseClass)
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{
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SGameMenu s = new SGameMenu();
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s.BaseGameMenu = baseClass;
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return s;
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}
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public override void receiveRightClick(int x, int y, bool playSound = true)
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{
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if (pages[currentTab] is InventoryPage)
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{
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Program.LogInfo("INV SCREEN");
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}
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else
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{
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}
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base.receiveRightClick(x, y, playSound);
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}
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public static FieldInfo[] GetPrivateFields()
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{
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return typeof(GameMenu).GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
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}
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public static FieldInfo GetBaseFieldInfo(string name)
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{
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return typeof(GameMenu).GetField(name, BindingFlags.Instance | BindingFlags.NonPublic);
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}
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}
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}
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@ -0,0 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using StardewValley;
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using StardewValley.Menus;
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namespace StardewModdingAPI.Inheritance.Menus
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{
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public class SInventoryPage : InventoryPage
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{
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public InventoryPage BaseInventoryPage { get; private set; }
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public static SInventoryPage ConstructFromBaseClass(InventoryPage baseClass)
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{
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SInventoryPage s = new SInventoryPage(0,0,0,0);
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s.BaseInventoryPage = baseClass;
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return s;
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}
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public SInventoryPage(int x, int y, int width, int height) : base(x, y, width, height)
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{
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}
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}
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}
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@ -1,11 +1,15 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using StardewValley;
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using StardewValley.Menus;
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@ -15,9 +19,14 @@ namespace StardewModdingAPI.Inheritance
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{
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public class SGame : Game1
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{
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public static FieldInfo[] StaticFields { get { return Thing(); } }
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public static List<SGameLocation> ModLocations = new List<SGameLocation>();
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public static SGameLocation CurrentLocation { get; internal set; }
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public static Dictionary<Int32, SObject> ModItems { get; private set; }
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public const Int32 LowestModItemID = 1000;
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public static FieldInfo[] Thing()
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public static FieldInfo[] StaticFields { get { return GetStaticFields(); } }
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public static FieldInfo[] GetStaticFields()
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{
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return typeof(Game1).GetFields();
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}
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@ -33,9 +42,15 @@ namespace StardewModdingAPI.Inheritance
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get { return CurrentlyPressedKeys.Where(x => !PreviouslyPressedKeys.Contains(x)).ToArray(); }
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}
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public int PreviousGameLocations { get; private set; }
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public GameLocation PreviousGameLocation { get; private set; }
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public IClickableMenu PreviousActiveMenu { get; private set; }
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protected override void Initialize()
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{
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Program.Log("XNA Initialize");
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ModItems = new Dictionary<Int32, SObject>();
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PreviouslyPressedKeys = new Keys[0];
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Events.InvokeInitialize();
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base.Initialize();
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}
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@ -58,12 +73,33 @@ namespace StardewModdingAPI.Inheritance
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if (KStateNow != KStatePrior)
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{
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Events.InvokeKeyboardChanged(KStateNow);
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KStatePrior = KStateNow;
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}
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if (Game1.activeClickableMenu != null && Game1.activeClickableMenu != PreviousActiveMenu)
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{
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Events.InvokeMenuChanged(Game1.activeClickableMenu);
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PreviousActiveMenu = Game1.activeClickableMenu;
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}
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if (Game1.locations.GetHash() != PreviousGameLocations)
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{
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Events.InvokeLocationsChanged(Game1.locations);
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PreviousGameLocations = Game1.locations.GetHash();
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}
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if (Game1.currentLocation != PreviousGameLocation)
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{
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Events.InvokeCurrentLocationChanged(Game1.currentLocation);
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PreviousGameLocation = Game1.currentLocation;
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}
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if (CurrentLocation != null)
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CurrentLocation.update(gameTime);
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Events.InvokeUpdateTick();
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base.Update(gameTime);
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KStatePrior = KStateNow;
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PreviouslyPressedKeys = CurrentlyPressedKeys;
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}
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@ -71,6 +107,63 @@ namespace StardewModdingAPI.Inheritance
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{
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Events.InvokeDrawTick();
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base.Draw(gameTime);
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spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.AlphaBlend, SamplerState.PointClamp, (DepthStencilState)null, (RasterizerState)null);
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if (CurrentLocation != null)
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CurrentLocation.draw(Game1.spriteBatch);
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spriteBatch.End();
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}
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public static Int32 RegisterModItem(SObject modItem)
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{
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if (modItem.HasBeenRegistered)
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{
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Program.LogError("The item {0} has already been registered with ID {1}", modItem.Name, modItem.RegisteredId);
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return modItem.RegisteredId;
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}
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Int32 newId = LowestModItemID;
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if (ModItems.Count > 0)
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newId = Math.Max(LowestModItemID, ModItems.OrderBy(x => x.Key).First().Key + 1);
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ModItems.Add(newId, modItem);
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modItem.HasBeenRegistered = true;
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modItem.RegisteredId = newId;
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return newId;
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}
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public static SObject PullModItemFromDict(Int32 id, bool isIndex)
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{
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if (isIndex)
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{
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if (ModItems.ElementAtOrDefault(id).Value != null)
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{
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return ModItems.ElementAt(id).Value.Clone();
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}
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else
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{
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Program.LogError("ModItem Dictionary does not contain index: " + id);
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return null;
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}
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}
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else
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{
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if (ModItems.ContainsKey(id))
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{
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return ModItems[id].Clone();
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}
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else
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{
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Program.LogError("ModItem Dictionary does not contain ID: " + id);
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return null;
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}
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}
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}
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public static SGameLocation GetLocationFromName(String name)
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{
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if (ModLocations.Any(x => x.name == name))
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{
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return ModLocations[ModLocations.IndexOf(ModLocations.First(x => x.name == name))];
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}
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return null;
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}
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}
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}
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@ -0,0 +1,90 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.Eventing.Reader;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using StardewValley;
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using StardewValley.BellsAndWhistles;
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namespace StardewModdingAPI.Inheritance
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{
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public class SGameLocation : GameLocation
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{
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public GameLocation BaseGameLocation { get; private set; }
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public SerializableDictionary<Vector2, SObject> ModObjects { get; set; }
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public static SGameLocation ConstructFromBaseClass(GameLocation baseClass)
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{
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SGameLocation s = new SGameLocation();
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s.BaseGameLocation = baseClass;
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s.ModObjects = new SerializableDictionary<Vector2, SObject>();
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//s.IsFarm = baseClass.IsFarm;
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//s.IsOutdoors = baseClass.IsOutdoors;
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//s.LightLevel = baseClass.LightLevel;
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//s.Map = baseClass.Map;
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//s.objects = baseClass.objects;
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//s.temporarySprites = baseClass.temporarySprites;
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s.actionObjectForQuestionDialogue = baseClass.actionObjectForQuestionDialogue;
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s.characters = baseClass.characters;
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s.critters = (List<Critter>)typeof(GameLocation).GetField("critters", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(baseClass);
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s.currentEvent = baseClass.currentEvent;
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s.debris = baseClass.debris;
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s.doorSprites = baseClass.doorSprites;
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s.doors = baseClass.doors;
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s.farmers = baseClass.farmers;
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s.fishSplashAnimation = baseClass.fishSplashAnimation;
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s.fishSplashPoint = baseClass.fishSplashPoint;
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s.forceViewportPlayerFollow = baseClass.forceViewportPlayerFollow;
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s.ignoreDebrisWeather = baseClass.ignoreDebrisWeather;
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s.ignoreLights = baseClass.ignoreLights;
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s.ignoreOutdoorLighting = baseClass.ignoreOutdoorLighting;
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s.isFarm = baseClass.isFarm;
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s.isOutdoors = baseClass.isOutdoors;
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s.isStructure = baseClass.isStructure;
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s.largeTerrainFeatures = baseClass.largeTerrainFeatures;
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s.lastQuestionKey = baseClass.lastQuestionKey;
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s.lastTouchActionLocation = baseClass.lastTouchActionLocation;
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s.lightGlows = baseClass.lightGlows;
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s.map = baseClass.map;
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s.name = baseClass.name;
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s.numberOfSpawnedObjectsOnMap = baseClass.numberOfSpawnedObjectsOnMap;
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s.objects = baseClass.objects;
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s.orePanAnimation = baseClass.orePanAnimation;
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s.orePanPoint = baseClass.orePanPoint;
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s.projectiles = baseClass.projectiles;
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s.temporarySprites = baseClass.temporarySprites;
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s.terrainFeatures = baseClass.terrainFeatures;
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s.uniqueName = baseClass.uniqueName;
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s.warps = baseClass.warps;
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s.wasUpdated = (bool)typeof(GameLocation).GetField("wasUpdated", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(baseClass);
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s.waterAnimationIndex = baseClass.waterAnimationIndex;
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s.waterAnimationTimer = baseClass.waterAnimationTimer;
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s.waterColor = baseClass.waterColor;
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s.waterTileFlip = baseClass.waterTileFlip;
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s.waterTiles = baseClass.waterTiles;
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return s;
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}
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public static List<SGameLocation> ConvertGameLocations(List<GameLocation> baseGameLocations)
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{
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return baseGameLocations.Select(ConstructFromBaseClass).ToList();
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}
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public virtual void update(GameTime gameTime)
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{
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}
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public override void draw(SpriteBatch b)
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{
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foreach (var v in ModObjects)
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{
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v.Value.draw(b, (int)v.Key.X, (int)v.Key.Y, -999999, 1);
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}
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}
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}
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}
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@ -0,0 +1,188 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using StardewValley;
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using StardewValley.Locations;
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namespace StardewModdingAPI.Inheritance
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{
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public class SObject : StardewValley.Object
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{
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public override String Name { get; set; }
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public String Description { get; set; }
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public Texture2D Texture { get; set; }
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public String CategoryName { get; set; }
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public Color CategoryColour { get; set; }
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public Boolean IsPassable { get; set; }
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public Boolean IsPlaceable { get; set; }
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public Boolean HasBeenRegistered { get; set; }
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public Int32 RegisteredId { get; set; }
|
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|
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public Int32 MaxStackSize { get; set; }
|
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|
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public Boolean WallMounted { get; set; }
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public Vector2 DrawPosition { get; set; }
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|
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public Boolean FlaggedForPickup { get; set; }
|
||||
|
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public SObject()
|
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{
|
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Name = "Modded Item Name";
|
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Description = "Modded Item Description";
|
||||
CategoryName = "Modded Item Category";
|
||||
Category = 4163;
|
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CategoryColour = Color.White;
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IsPassable = false;
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IsPlaceable = false;
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boundingBox = new Rectangle(0, 0, 64, 64);
|
||||
}
|
||||
|
||||
public override string getDescription()
|
||||
{
|
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return Description;
|
||||
}
|
||||
|
||||
public override void draw(SpriteBatch spriteBatch, int x, int y, float alpha = 1)
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||||
{
|
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if (Texture != null)
|
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spriteBatch.Draw(Texture, new Vector2(x, y), new Color(255, 255, 255, 255f * alpha));
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}
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|
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public override void draw(SpriteBatch spriteBatch, int xNonTile, int yNonTile, float layerDepth, float alpha = 1)
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{
|
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if (Texture != null)
|
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{
|
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spriteBatch.Draw(Texture, new Vector2(xNonTile, yNonTile), null, new Color(255, 255, 255, 255f * alpha), 0, Vector2.Zero, 1, SpriteEffects.None, layerDepth);
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spriteBatch.DrawString(Game1.dialogueFont, "TARG: " + new Vector2(xNonTile, yNonTile), new Vector2(128, 0), Color.Red);
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}
|
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}
|
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|
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public override void drawInMenu(SpriteBatch spriteBatch, Vector2 location, float scaleSize, float transparency, float layerDepth, bool drawStackNumber)
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||||
{
|
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if (this.isRecipe)
|
||||
{
|
||||
transparency = 0.5f;
|
||||
scaleSize *= 0.75f;
|
||||
}
|
||||
|
||||
if (Texture != null)
|
||||
{
|
||||
int targSize = (int) (64 * scaleSize * 0.9f);
|
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int midX = (int) ((location.X) + 32);
|
||||
int midY = (int) ((location.Y) + 32);
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int targX = midX - targSize / 2;
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int targY = midY - targSize / 2;
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spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, new Color(255, 255, 255, transparency), 0, Vector2.Zero, SpriteEffects.None, layerDepth);
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||||
}
|
||||
if (drawStackNumber)
|
||||
{
|
||||
float scale = 0.5f + scaleSize;
|
||||
Game1.drawWithBorder(string.Concat(this.stack), Color.Black, Color.White, location + new Vector2((float) Game1.tileSize - Game1.tinyFont.MeasureString(string.Concat(this.stack)).X * scale, (float) Game1.tileSize - (float) ((double) Game1.tinyFont.MeasureString(string.Concat(this.stack)).Y * 3.0f / 4.0f) * scale), 0.0f, scale, 1f, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override void drawWhenHeld(SpriteBatch spriteBatch, Vector2 objectPosition, Farmer f)
|
||||
{
|
||||
if (Texture != null)
|
||||
{
|
||||
int targSize = 64;
|
||||
int midX = (int) ((objectPosition.X) + 32);
|
||||
int midY = (int) ((objectPosition.Y) + 32);
|
||||
|
||||
int targX = midX - targSize / 2;
|
||||
int targY = midY - targSize / 2;
|
||||
|
||||
spriteBatch.Draw(Texture, new Rectangle(targX, targY, targSize, targSize), null, Color.White, 0, Vector2.Zero, SpriteEffects.None, (f.getStandingY() + 2) / 10000f);
|
||||
}
|
||||
}
|
||||
|
||||
public override Color getCategoryColor()
|
||||
{
|
||||
return CategoryColour;
|
||||
}
|
||||
|
||||
public override string getCategoryName()
|
||||
{
|
||||
if (string.IsNullOrEmpty(CategoryName))
|
||||
return "Modded Item";
|
||||
return CategoryName;
|
||||
}
|
||||
|
||||
public override bool isPassable()
|
||||
{
|
||||
return IsPassable;
|
||||
}
|
||||
|
||||
public override bool isPlaceable()
|
||||
{
|
||||
return IsPlaceable;
|
||||
}
|
||||
|
||||
public override int maximumStackSize()
|
||||
{
|
||||
return MaxStackSize;
|
||||
}
|
||||
|
||||
public SObject Clone()
|
||||
{
|
||||
SObject toRet = new SObject();
|
||||
|
||||
toRet.Name = this.Name;
|
||||
toRet.CategoryName = this.CategoryName;
|
||||
toRet.Description = this.Description;
|
||||
toRet.Texture = this.Texture;
|
||||
toRet.IsPassable = this.IsPassable;
|
||||
toRet.IsPlaceable = this.IsPlaceable;
|
||||
toRet.quality = this.quality;
|
||||
toRet.scale = this.scale;
|
||||
toRet.isSpawnedObject = this.isSpawnedObject;
|
||||
toRet.isRecipe = this.isRecipe;
|
||||
toRet.questItem = this.questItem;
|
||||
toRet.stack = 1;
|
||||
toRet.HasBeenRegistered = this.HasBeenRegistered;
|
||||
toRet.RegisteredId = this.RegisteredId;
|
||||
|
||||
return toRet;
|
||||
}
|
||||
|
||||
public override Item getOne()
|
||||
{
|
||||
return this.Clone();
|
||||
}
|
||||
|
||||
public override bool placementAction(GameLocation location, int x, int y, Farmer who = null)
|
||||
{
|
||||
SGameLocation s = SGame.GetLocationFromName(location.name);
|
||||
|
||||
if (s.GetHashCode() != SGame.CurrentLocation.GetHashCode())
|
||||
{
|
||||
Program.LogError("HASH DIFFERENCE: " + s.GetHashCode() + " | " + SGame.ModLocations[SGame.ModLocations.IndexOf(SGame.ModLocations.First(z => z.name == location.name))].GetHashCode() + " | " + SGame.CurrentLocation.GetHashCode());
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
Console.Title = (this.GetHashCode() + " PLACEMENT");
|
||||
|
||||
if (s != null)
|
||||
{
|
||||
Vector2 index1 = new Vector2((float)(x / Game1.tileSize), (float)(y / Game1.tileSize));
|
||||
if (!s.ModObjects.ContainsKey(index1))
|
||||
{
|
||||
s.ModObjects.Add(index1, this);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Program.LogError("No SGameLocation could be found for the supplied GameLocation!");
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -4,6 +4,7 @@ using System.ComponentModel;
|
|||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
@ -12,6 +13,7 @@ using Microsoft.Xna.Framework;
|
|||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using StardewModdingAPI.Inheritance;
|
||||
using StardewModdingAPI.Inheritance.Menus;
|
||||
using StardewValley;
|
||||
using StardewValley.Menus;
|
||||
using StardewValley.Minigames;
|
||||
|
@ -27,6 +29,7 @@ namespace StardewModdingAPI
|
|||
public static string ExecutionPath { get; private set; }
|
||||
public static string DataPath = Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley"));
|
||||
public static string ModPath = Path.Combine(Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")), "Mods");
|
||||
public static string ModContentPath = Path.Combine(Path.Combine(Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")), "Mods"), "Content");
|
||||
public static string LogPath = Path.Combine(Path.Combine(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley")), "ErrorLogs");
|
||||
public static string CurrentLog { get; private set; }
|
||||
public static StreamWriter LogStream { get; private set; }
|
||||
|
@ -59,7 +62,9 @@ namespace StardewModdingAPI
|
|||
File.Delete(ModPath);
|
||||
if (!Directory.Exists(ModPath))
|
||||
Directory.CreateDirectory(ModPath);
|
||||
|
||||
if (!Directory.Exists(ModContentPath))
|
||||
Directory.CreateDirectory(ModContentPath);
|
||||
|
||||
ExecutionPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
|
||||
CurrentLog = LogPath + "\\MODDED_ProgramLog_" + System.DateTime.Now.Ticks + ".txt";
|
||||
|
||||
|
@ -75,10 +80,41 @@ namespace StardewModdingAPI
|
|||
Console.ReadKey();
|
||||
Environment.Exit(-4);
|
||||
}
|
||||
|
||||
StardewAssembly = Assembly.LoadFile(ExecutionPath + "\\Stardew Valley.exe");
|
||||
StardewProgramType = StardewAssembly.GetType("StardewValley.Program", true);
|
||||
StardewGameInfo = StardewProgramType.GetField("gamePtr");
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//HOLY FUCKING SHIT IGNORE THIS I JUST WANTED TO OVERRIDE A NON VIRTUAL METHOD
|
||||
|
||||
|
||||
/*int fieldOffset = 0;
|
||||
foreach (FieldInfo sourceField in sourceFields)
|
||||
{
|
||||
FieldBuilder fieldBuilder
|
||||
= tb.DefineField(
|
||||
sourceField.Name,
|
||||
sourceField.FieldType,
|
||||
FieldAttributes.Public);
|
||||
fieldBuilder.SetOffset(fieldOffset);
|
||||
fieldOffset++;
|
||||
}*/
|
||||
|
||||
//Type dynamicType = tb.CreateType();
|
||||
//System.Object dynObj = Activator.CreateInstance(dynamicType);
|
||||
|
||||
|
||||
|
||||
/*foreach (FieldInfo sourceField in sourceFields)
|
||||
{
|
||||
FieldInfo destField
|
||||
= dynObj.GetType().GetField(sourceField.Name);
|
||||
destField.SetValue(dynObj, sourceField.GetValue(sourceObject));
|
||||
}*/
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
LogInfo("Injecting New SDV Version...");
|
||||
Game1.version += "-Z_MODDED";
|
||||
|
||||
|
@ -86,21 +122,25 @@ namespace StardewModdingAPI
|
|||
LogInfo("Starting SDV...");
|
||||
gameThread.Start();
|
||||
|
||||
SGame.Thing();
|
||||
|
||||
SGame.GetStaticFields();
|
||||
|
||||
while (!ready)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
Log("SDV Loaded Into Memory");
|
||||
|
||||
consoleInputThread = new Thread(ConsoleInputThread);
|
||||
LogInfo("Initializing Console Input Thread...");
|
||||
consoleInputThread.Start();
|
||||
RegisterCommands();
|
||||
|
||||
Events.KeyPressed += Events_KeyPressed;
|
||||
Events.UpdateTick += Events_UpdateTick;
|
||||
Events.LoadContent += Events_LoadContent;
|
||||
//Events.MenuChanged += Events_MenuChanged;
|
||||
Events.LocationsChanged += Events_LocationsChanged;
|
||||
Events.CurrentLocationChanged += Events_CurrentLocationChanged;
|
||||
|
||||
LogInfo("Applying Final SDV Tweaks...");
|
||||
StardewInvoke(() =>
|
||||
|
@ -110,9 +150,12 @@ namespace StardewModdingAPI
|
|||
});
|
||||
|
||||
LogInfo("Game Loaded");
|
||||
LogColour(ConsoleColor.Cyan, "Type 'help' for help, or 'help <cmd>' for a command's usage");
|
||||
Events.InvokeGameLoaded();
|
||||
|
||||
consoleInputThread.Start();
|
||||
LogColour(ConsoleColor.Cyan, "Type 'help' for help, or 'help <cmd>' for a command's usage");
|
||||
|
||||
|
||||
while (ready)
|
||||
{
|
||||
//Check if the game is still running 10 times a second
|
||||
|
@ -126,7 +169,7 @@ namespace StardewModdingAPI
|
|||
LogInfo("Shutting Down...");
|
||||
int time = 0;
|
||||
int step = 100;
|
||||
int target = 2000;
|
||||
int target = 1000;
|
||||
while (true)
|
||||
{
|
||||
time += step;
|
||||
|
@ -140,7 +183,7 @@ namespace StardewModdingAPI
|
|||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
@ -205,14 +248,35 @@ namespace StardewModdingAPI
|
|||
{
|
||||
string input = string.Empty;
|
||||
|
||||
RegisterCommands();
|
||||
|
||||
while (true)
|
||||
{
|
||||
Command.CallCommand(Console.ReadLine());
|
||||
}
|
||||
}
|
||||
|
||||
static void Events_LoadContent()
|
||||
{
|
||||
LogColour(ConsoleColor.Magenta, "REGISTERING BASE CUSTOM ITEM");
|
||||
SObject so = new SObject();
|
||||
so.Name = "Mario Block";
|
||||
so.CategoryName = "SMAPI Test Mod";
|
||||
so.Description = "It's a block from Mario!\nLoaded in realtime by SMAPI.";
|
||||
so.Texture = Texture2D.FromStream(Game1.graphics.GraphicsDevice, new FileStream(ModContentPath + "\\Test.png", FileMode.Open));
|
||||
so.IsPassable = true;
|
||||
so.IsPlaceable = true;
|
||||
LogColour(ConsoleColor.Cyan, "REGISTERED WITH ID OF: " + SGame.RegisterModItem(so));
|
||||
|
||||
LogColour(ConsoleColor.Magenta, "REGISTERING SECOND CUSTOM ITEM");
|
||||
SObject so2 = new SObject();
|
||||
so2.Name = "Mario Painting";
|
||||
so2.CategoryName = "SMAPI Test Mod";
|
||||
so2.Description = "It's a painting of a creature from Mario!\nLoaded in realtime by SMAPI.";
|
||||
so2.Texture = Texture2D.FromStream(Game1.graphics.GraphicsDevice, new FileStream(ModContentPath + "\\PaintingTest.png", FileMode.Open));
|
||||
so2.IsPassable = true;
|
||||
so2.IsPlaceable = true;
|
||||
LogColour(ConsoleColor.Cyan, "REGISTERED WITH ID OF: " + SGame.RegisterModItem(so2));
|
||||
}
|
||||
|
||||
static void Events_KeyPressed(Keys key)
|
||||
{
|
||||
|
||||
|
@ -238,6 +302,27 @@ namespace StardewModdingAPI
|
|||
}
|
||||
}
|
||||
|
||||
static void Events_MenuChanged(IClickableMenu newMenu)
|
||||
{
|
||||
LogInfo("NEW MENU: " + newMenu.GetType());
|
||||
if (newMenu is GameMenu)
|
||||
{
|
||||
Game1.activeClickableMenu = SGameMenu.ConstructFromBaseClass(Game1.activeClickableMenu as GameMenu);
|
||||
}
|
||||
}
|
||||
|
||||
static void Events_LocationsChanged(List<GameLocation> newLocations)
|
||||
{
|
||||
SGame.ModLocations = SGameLocation.ConvertGameLocations(Game1.locations);
|
||||
}
|
||||
|
||||
static void Events_CurrentLocationChanged(GameLocation newLocation)
|
||||
{
|
||||
SGame.CurrentLocation = null;
|
||||
System.Threading.Thread.Sleep(10);
|
||||
SGame.CurrentLocation = SGame.ModLocations.First(x => x.name == newLocation.name);
|
||||
}
|
||||
|
||||
public static void StardewInvoke(Action a)
|
||||
{
|
||||
StardewForm.Invoke(a);
|
||||
|
@ -270,6 +355,7 @@ namespace StardewModdingAPI
|
|||
Command.RegisterCommand("show", "Shows the game form | show").CommandFired += show_CommandFired;
|
||||
|
||||
Command.RegisterCommand("save", "Saves the game? Doesn't seem to work. | save").CommandFired += save_CommandFired;
|
||||
Command.RegisterCommand("load", "Shows the load screen | load").CommandFired += load_CommandFired;
|
||||
|
||||
Command.RegisterCommand("exit", "Closes the game | exit").CommandFired += exit_CommandFired;
|
||||
Command.RegisterCommand("stop", "Closes the game | stop").CommandFired += exit_CommandFired;
|
||||
|
@ -292,6 +378,7 @@ namespace StardewModdingAPI
|
|||
|
||||
Command.RegisterCommand("out_items", "Outputs a list of items | out_items", new[] { "" }).CommandFired += out_items;
|
||||
Command.RegisterCommand("out_melee", "Outputs a list of melee weapons | out_melee", new[] { "" }).CommandFired += out_melee;
|
||||
Command.RegisterCommand("newitem", "Outputs a list of melee weapons | out_melee", new[] { "" }).CommandFired += RegisterNewItem;
|
||||
|
||||
Command.RegisterCommand("world_settime", "Sets the time to the specified value | world_settime <value>", new[] { "(Int32)<value> The target time [06:00 AM is 600]" }).CommandFired += world_setTime;
|
||||
Command.RegisterCommand("world_freezetime", "Freezes or thaws time | world_freezetime <value>", new[] { "(0 - 1)<value> Whether or not to freeze time. 0 is thawed, 1 is frozen" }).CommandFired += world_freezeTime;
|
||||
|
@ -340,6 +427,11 @@ namespace StardewModdingAPI
|
|||
StardewValley.SaveGame.Save();
|
||||
}
|
||||
|
||||
static void load_CommandFired(Command cmd)
|
||||
{
|
||||
Game1.activeClickableMenu = new StardewValley.Menus.LoadGameMenu();
|
||||
}
|
||||
|
||||
static void exit_CommandFired(Command cmd)
|
||||
{
|
||||
Application.Exit();
|
||||
|
@ -857,7 +949,8 @@ namespace StardewModdingAPI
|
|||
try
|
||||
{
|
||||
Item it = new StardewValley.Object(i, 1);
|
||||
Console.WriteLine(i + "| " + it.Name);
|
||||
if (it.Name != "Error Item")
|
||||
Console.WriteLine(i + "| " + it.Name);
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
@ -902,6 +995,11 @@ namespace StardewModdingAPI
|
|||
|
||||
static void blank_command(Command cmd) { }
|
||||
|
||||
static void RegisterNewItem(Command cmd)
|
||||
{
|
||||
Game1.player.addItemToInventory(SGame.PullModItemFromDict(0, true));
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
|
|
@ -47,6 +47,7 @@
|
|||
<ApplicationIcon>icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.QualityTools.Testing.Fakes, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL" />
|
||||
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
|
||||
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
|
||||
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
|
||||
|
@ -64,13 +65,21 @@
|
|||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>D:\#Network-Steam\SteamRepo\steamapps\common\Stardew Valley\xTile.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Command.cs" />
|
||||
<Compile Include="Events.cs" />
|
||||
<Compile Include="Extensions.cs" />
|
||||
<Compile Include="Inheritance\Menus\SBobberBar.cs" />
|
||||
<Compile Include="Inheritance\Menus\SGameMenu.cs" />
|
||||
<Compile Include="Inheritance\Menus\SInventoryPage.cs" />
|
||||
<Compile Include="Inheritance\Minigames\SMinigameBase.cs" />
|
||||
<Compile Include="Inheritance\SGameLocation.cs" />
|
||||
<Compile Include="Inheritance\SObject.cs" />
|
||||
<Compile Include="Mod.cs" />
|
||||
<Compile Include="ModItem.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
|
|
|
@ -33,3 +33,4 @@ C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\
|
|||
C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.exe
|
||||
C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.pdb
|
||||
C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\obj\x86\Debug\StardewModdingAPI.csprojResolveAssemblyReference.cache
|
||||
C:\TFSource\Master-Collection\StardewModdingAPI\StardewModdingAPI\bin\x86\Debug\Microsoft.QualityTools.Testing.Fakes.dll
|
||||
|
|
|
@ -0,0 +1,538 @@
|
|||
0| Weeds
|
||||
2| Stone
|
||||
4| Stone
|
||||
16| Wild Horseradish
|
||||
18| Daffodil
|
||||
20| Leek
|
||||
22| Dandelion
|
||||
24| Parsnip
|
||||
30| Lumber
|
||||
60| Emerald
|
||||
62| Aquamarine
|
||||
64| Ruby
|
||||
66| Amethyst
|
||||
68| Topaz
|
||||
70| Jade
|
||||
72| Diamond
|
||||
74| Prismatic Shard
|
||||
78| Cave Carrot
|
||||
80| Quartz
|
||||
82| Fire Quartz
|
||||
84| Frozen Tear
|
||||
86| Earth Crystal
|
||||
88| Coconut
|
||||
90| Cactus Fruit
|
||||
92| Sap
|
||||
96| Dwarf Scroll I
|
||||
97| Dwarf Scroll II
|
||||
98| Dwarf Scroll III
|
||||
99| Dwarf Scroll IV
|
||||
100| Chipped Amphora
|
||||
101| Arrowhead
|
||||
102| Lost Book
|
||||
103| Ancient Doll
|
||||
104| Elvish Jewelry
|
||||
105| Chewing Stick
|
||||
106| Ornamental Fan
|
||||
107| Dinosaur Egg
|
||||
108| Rare Disc
|
||||
109| Ancient Sword
|
||||
110| Rusty Spoon
|
||||
111| Rusty Spur
|
||||
112| Rusty Cog
|
||||
113| Chicken Statue
|
||||
114| Ancient Seed
|
||||
115| Prehistoric Tool
|
||||
116| Dried Starfish
|
||||
117| Anchor
|
||||
118| Glass Shards
|
||||
119| Bone Flute
|
||||
120| Prehistoric Handaxe
|
||||
121| Dwarvish Helm
|
||||
122| Dwarf Gadget
|
||||
123| Ancient Drum
|
||||
124| Golden Mask
|
||||
125| Golden Relic
|
||||
126| Strange Doll
|
||||
127| Strange Doll
|
||||
128| Pufferfish
|
||||
129| Anchovy
|
||||
130| Tuna
|
||||
131| Sardine
|
||||
132| Bream
|
||||
136| Largemouth Bass
|
||||
137| Smallmouth Bass
|
||||
138| Rainbow Trout
|
||||
139| Salmon
|
||||
140| Walleye
|
||||
141| Perch
|
||||
142| Carp
|
||||
143| Catfish
|
||||
144| Pike
|
||||
145| Sunfish
|
||||
146| Red Mullet
|
||||
147| Herring
|
||||
148| Eel
|
||||
149| Octopus
|
||||
150| Red Snapper
|
||||
151| Squid
|
||||
152| Seaweed
|
||||
153| Green Algae
|
||||
154| Sea Cucumber
|
||||
155| Super Cucumber
|
||||
156| Ghostfish
|
||||
157| White Algae
|
||||
158| Stonefish
|
||||
159| Crimsonfish
|
||||
160| Angler
|
||||
161| Ice Pip
|
||||
162| Lava Eel
|
||||
163| Legend
|
||||
164| Sandfish
|
||||
165| Scorpion Carp
|
||||
166| Treasure Chest
|
||||
167| Joja Cola
|
||||
168| Trash
|
||||
169| Driftwood
|
||||
170| Broken Glasses
|
||||
171| Broken CD
|
||||
172| Soggy Newspaper
|
||||
174| Large Egg
|
||||
176| Egg
|
||||
178| Hay
|
||||
180| Egg
|
||||
182| Large Egg
|
||||
184| Milk
|
||||
186| Large Milk
|
||||
188| Green Bean
|
||||
190| Cauliflower
|
||||
192| Potato
|
||||
194| Fried Egg
|
||||
195| Omelet
|
||||
196| Salad
|
||||
197| Cheese Cauliflower
|
||||
198| Baked Fish
|
||||
199| Parsnip Soup
|
||||
200| Vegetable Medley
|
||||
201| Complete Breakfast
|
||||
202| Fried Calamari
|
||||
203| Strange Bun
|
||||
204| Lucky Lunch
|
||||
205| Fried Mushroom
|
||||
206| Pizza
|
||||
207| Bean Hotpot
|
||||
208| Glazed Yams
|
||||
209| Carp Surprise
|
||||
210| Hashbrowns
|
||||
211| Pancakes
|
||||
212| Salmon Dinner
|
||||
213| Fish Taco
|
||||
214| Crispy Bass
|
||||
215| Pepper Poppers
|
||||
216| Bread
|
||||
218| Tom Kha Soup
|
||||
219| Trout Soup
|
||||
220| Chocolate Cake
|
||||
221| Pink Cake
|
||||
222| Rhubarb Pie
|
||||
223| Cookie
|
||||
224| Spaghetti
|
||||
225| Fried Eel
|
||||
226| Spicy Eel
|
||||
227| Sashimi
|
||||
228| Maki Roll
|
||||
229| Tortilla
|
||||
230| Red Plate
|
||||
231| Eggplant Parmesan
|
||||
232| Rice Pudding
|
||||
233| Ice Cream
|
||||
234| Blueberry Tart
|
||||
235| Autumn's Bounty
|
||||
236| Pumpkin Soup
|
||||
237| Super Meal
|
||||
238| Cranberry Sauce
|
||||
239| Stuffing
|
||||
240| Farmer's Lunch
|
||||
241| Survival Burger
|
||||
242| Dish O' The Sea
|
||||
243| Miner's Treat
|
||||
244| Roots Platter
|
||||
245| Sugar
|
||||
246| Wheat Flour
|
||||
247| Oil
|
||||
248| Garlic
|
||||
250| Kale
|
||||
252| Rhubarb
|
||||
254| Melon
|
||||
256| Tomato
|
||||
257| Morel
|
||||
258| Blueberry
|
||||
259| Fiddlehead Fern
|
||||
260| Hot Pepper
|
||||
262| Wheat
|
||||
264| Radish
|
||||
266| Red Cabbage
|
||||
268| Starfruit
|
||||
270| Corn
|
||||
272| Eggplant
|
||||
274| Artichoke
|
||||
276| Pumpkin
|
||||
278| Bok Choy
|
||||
280| Yam
|
||||
281| Chanterelle
|
||||
282| Cranberries
|
||||
283| Holly
|
||||
284| Beet
|
||||
286| Cherry Bomb
|
||||
287| Bomb
|
||||
288| Mega Bomb
|
||||
290| Stone
|
||||
294| Twig
|
||||
295| Twig
|
||||
296| Salmonberry
|
||||
297| Grass Starter
|
||||
298| Hardwood Fence
|
||||
299| Amaranth Seeds
|
||||
300| Amaranth
|
||||
301| Grape Starter
|
||||
302| Hops Starter
|
||||
303| Pale Ale
|
||||
304| Hops
|
||||
305| Void Egg
|
||||
306| Mayonnaise
|
||||
307| Duck Mayonnaise
|
||||
309| Acorn
|
||||
310| Maple Seed
|
||||
311| Pine Cone
|
||||
313| Weeds
|
||||
314| Weeds
|
||||
315| Weeds
|
||||
316| Weeds
|
||||
317| Weeds
|
||||
318| Weeds
|
||||
319| Weeds
|
||||
320| Weeds
|
||||
321| Weeds
|
||||
322| Wood Fence
|
||||
323| Stone Fence
|
||||
324| Iron Fence
|
||||
325| Gate
|
||||
326| Dwarvish Translation Guide
|
||||
328| Wood Floor
|
||||
329| Stone Floor
|
||||
330| Clay
|
||||
331| Weathered Floor
|
||||
333| Crystal Floor
|
||||
334| Copper Bar
|
||||
335| Iron Bar
|
||||
336| Gold Bar
|
||||
337| Iridium Bar
|
||||
338| Refined Quartz
|
||||
340| Honey
|
||||
341| Tea Set
|
||||
342| Pickles
|
||||
343| Stone
|
||||
344| Jelly
|
||||
346| Beer
|
||||
347| Rare Seed
|
||||
348| Wine
|
||||
349| Energy Tonic
|
||||
350| Juice
|
||||
351| Muscle Remedy
|
||||
368| Basic Fertilizer
|
||||
369| Quality Fertilizer
|
||||
370| Basic Retaining Soil
|
||||
371| Quality Retaining Soil
|
||||
372| Clam
|
||||
373| Golden Pumpkin
|
||||
376| Poppy
|
||||
378| Copper Ore
|
||||
380| Iron Ore
|
||||
382| Coal
|
||||
384| Gold Ore
|
||||
386| Iridium Ore
|
||||
388| Wood
|
||||
390| Stone
|
||||
392| Nautilus Shell
|
||||
393| Coral
|
||||
394| Rainbow Shell
|
||||
395| Coffee
|
||||
396| Spice Berry
|
||||
397| Sea Urchin
|
||||
398| Grape
|
||||
399| Spring Onion
|
||||
400| Strawberry
|
||||
401| Straw Floor
|
||||
402| Sweet Pea
|
||||
403| Field Snack
|
||||
404| Common Mushroom
|
||||
405| Wood Path
|
||||
406| Wild Plum
|
||||
407| Gravel Path
|
||||
408| Hazelnut
|
||||
409| Crystal Path
|
||||
410| Blackberry
|
||||
411| Cobblestone Path
|
||||
412| Winter Root
|
||||
413| Blue Slime Egg
|
||||
414| Crystal Fruit
|
||||
416| Snow Yam
|
||||
417| Sweet Gem Berry
|
||||
418| Crocus
|
||||
419| Vinegar
|
||||
420| Red Mushroom
|
||||
421| Sunflower
|
||||
422| Purple Mushroom
|
||||
423| Rice
|
||||
424| Cheese
|
||||
425| Fairy Seeds
|
||||
426| Goat Cheese
|
||||
427| Tulip Bulb
|
||||
428| Cloth
|
||||
429| Jazz Seeds
|
||||
430| Truffle
|
||||
431| Sunflower Seeds
|
||||
432| Truffle Oil
|
||||
434| Stardrop
|
||||
436| Goat Milk
|
||||
437| Red Slime Egg
|
||||
438| L. Goat Milk
|
||||
439| Purple Slime Egg
|
||||
440| Wool
|
||||
441| Explosive Ammo
|
||||
442| Duck Egg
|
||||
444| Duck Feather
|
||||
446| Rabbit's Foot
|
||||
449| Stone Base
|
||||
450| Stone
|
||||
452| Weeds
|
||||
453| Poppy Seeds
|
||||
454| Ancient Fruit
|
||||
455| Spangle Seeds
|
||||
456| Algae Soup
|
||||
457| Pale Broth
|
||||
458| Bouquet
|
||||
460| Mermaid's Pendant
|
||||
461| Decorative Pot
|
||||
463| Drum Block
|
||||
464| Flute Block
|
||||
465| Speed-Gro
|
||||
466| Deluxe Speed-Gro
|
||||
472| Parsnip Seeds
|
||||
473| Bean Starter
|
||||
474| Cauliflower Seeds
|
||||
475| Potato Seeds
|
||||
476| Garlic Seeds
|
||||
477| Kale Seeds
|
||||
478| Rhubarb Seeds
|
||||
479| Melon Seeds
|
||||
480| Tomato Seeds
|
||||
481| Blueberry Seeds
|
||||
482| Pepper Seeds
|
||||
483| Wheat Seeds
|
||||
484| Radish Seeds
|
||||
485| Red Cabbage Seeds
|
||||
486| Starfruit Seeds
|
||||
487| Corn Seeds
|
||||
488| Eggplant Seeds
|
||||
489| Artichoke Seeds
|
||||
490| Pumpkin Seeds
|
||||
491| Bok Choy Seeds
|
||||
492| Yam Seeds
|
||||
493| Cranberry Seeds
|
||||
494| Beet Seeds
|
||||
495| Spring Seeds
|
||||
496| Summer Seeds
|
||||
497| Fall Seeds
|
||||
498| Winter Seeds
|
||||
499| Ancient Seeds
|
||||
516| Small Glow Ring
|
||||
517| Glow Ring
|
||||
518| Small Magnet Ring
|
||||
519| Magnet Ring
|
||||
520| Slime Charmer Ring
|
||||
521| Warrior Ring
|
||||
522| Vampire Ring
|
||||
523| Savage Ring
|
||||
524| Ring of Yoba
|
||||
525| Sturdy Ring
|
||||
526| Burglar's Ring
|
||||
527| Iridium Band
|
||||
528| Jukebox Ring
|
||||
529| Amethyst Ring
|
||||
530| Topaz Ring
|
||||
531| Aquamarine Ring
|
||||
532| Jade Ring
|
||||
533| Emerald Ring
|
||||
534| Ruby Ring
|
||||
535| Geode
|
||||
536| Frozen Geode
|
||||
537| Magma Geode
|
||||
538| Alamite
|
||||
539| Bixite
|
||||
540| Baryte
|
||||
541| Aerinite
|
||||
542| Calcite
|
||||
543| Dolomite
|
||||
544| Esperite
|
||||
545| Fluorapatite
|
||||
546| Geminite
|
||||
547| Helvite
|
||||
548| Jamborite
|
||||
549| Jagoite
|
||||
550| Kyanite
|
||||
551| Lunarite
|
||||
552| Malachite
|
||||
553| Neptunite
|
||||
554| Lemon Stone
|
||||
555| Nekoite
|
||||
556| Orpiment
|
||||
557| Petrified Slime
|
||||
558| Thunder Egg
|
||||
559| Pyrite
|
||||
560| Ocean Stone
|
||||
561| Ghost Crystal
|
||||
562| Tigerseye
|
||||
563| Jasper
|
||||
564| Opal
|
||||
565| Fire Opal
|
||||
566| Celestine
|
||||
567| Marble
|
||||
568| Sandstone
|
||||
569| Granite
|
||||
570| Basalt
|
||||
571| Limestone
|
||||
572| Soapstone
|
||||
573| Hematite
|
||||
574| Mudstone
|
||||
575| Obsidian
|
||||
576| Slate
|
||||
577| Fairy Stone
|
||||
578| Star Shards
|
||||
579| Prehistoric Scapula
|
||||
580| Prehistoric Tibia
|
||||
581| Prehistoric Skull
|
||||
582| Skeletal Hand
|
||||
583| Prehistoric Rib
|
||||
584| Prehistoric Vertebra
|
||||
585| Skeletal Tail
|
||||
586| Nautilus Shell
|
||||
587| Amphibian Fossil
|
||||
588| Palm Fossil
|
||||
589| Trilobite
|
||||
590| Artifact Spot
|
||||
591| Tulip
|
||||
593| Summer Spangle
|
||||
595| Fairy Rose
|
||||
597| Blue Jazz
|
||||
599| Sprinkler
|
||||
604| Plum Pudding
|
||||
605| Artichoke Dip
|
||||
606| Stir Fry
|
||||
607| Roasted Hazelnuts
|
||||
608| Pumpkin Pie
|
||||
609| Radish Salad
|
||||
610| Fruit Salad
|
||||
611| Blackberry Cobbler
|
||||
612| Cranberry Candy
|
||||
613| Apple
|
||||
618| Bruschetta
|
||||
621| Quality Sprinkler
|
||||
628| Cherry Sapling
|
||||
629| Apricot Sapling
|
||||
630| Orange Sapling
|
||||
631| Peach Sapling
|
||||
632| Pomegranate Sapling
|
||||
633| Apple Sapling
|
||||
634| Apricot
|
||||
635| Orange
|
||||
636| Peach
|
||||
637| Pomegranate
|
||||
638| Cherry
|
||||
645| Iridium Sprinkler
|
||||
648| Coleslaw
|
||||
649| Fiddlehead Risotto
|
||||
651| Poppyseed Muffin
|
||||
668| Stone
|
||||
670| Stone
|
||||
674| Weeds
|
||||
675| Weeds
|
||||
676| Weeds
|
||||
677| Weeds
|
||||
678| Weeds
|
||||
679| Weeds
|
||||
680| Green Slime Egg
|
||||
681| Rain Totem
|
||||
682| Mutant Carp
|
||||
684| Bug Meat
|
||||
685| Bait
|
||||
686| Spinner
|
||||
687| Dressed Spinner
|
||||
688| Warp Totem: Farm
|
||||
689| Warp Totem: Mountains
|
||||
690| Warp Totem: Beach
|
||||
691| Barbed Hook
|
||||
692| Lead Bobber
|
||||
693| Treasure Hunter
|
||||
694| Trap Bobber
|
||||
695| Cork Bobber
|
||||
698| Sturgeon
|
||||
699| Tiger Trout
|
||||
700| Bullhead
|
||||
701| Tilapia
|
||||
702| Chub
|
||||
703| Magnet
|
||||
704| Dorado
|
||||
705| Albacore
|
||||
706| Shad
|
||||
707| Lingcod
|
||||
708| Halibut
|
||||
709| Hardwood
|
||||
710| Crab Pot
|
||||
715| Lobster
|
||||
716| Crayfish
|
||||
717| Crab
|
||||
718| Cockle
|
||||
719| Mussel
|
||||
720| Shrimp
|
||||
721| Snail
|
||||
722| Periwinkle
|
||||
723| Oyster
|
||||
724| Maple Syrup
|
||||
725| Oak Resin
|
||||
726| Pine Tar
|
||||
727| Chowder
|
||||
728| Fish Stew
|
||||
729| Escargot
|
||||
730| Lobster Bisque
|
||||
731| Maple Bar
|
||||
732| Crab Cakes
|
||||
734| Woodskip
|
||||
745| Strawberry Seeds
|
||||
746| Jack-O-Lantern
|
||||
747| Rotten Plant
|
||||
748| Rotten Plant
|
||||
749| Omni Geode
|
||||
750| Weeds
|
||||
751| Stone
|
||||
760| Stone
|
||||
762| Stone
|
||||
764| Stone
|
||||
765| Stone
|
||||
766| Slime
|
||||
767| Bat Wing
|
||||
768| Solar Essence
|
||||
769| Void Essence
|
||||
770| Mixed Seeds
|
||||
771| Fiber
|
||||
772| Oil of Garlic
|
||||
773| Life Elixir
|
||||
774| Wild Bait
|
||||
775| Glacierfish
|
||||
784| Weeds
|
||||
785| Weeds
|
||||
786| Weeds
|
||||
787| Battery Pack
|
||||
788| Lost Axe
|
||||
789| Lucky Purple Shorts
|
||||
790| Berry Basket
|
Loading…
Reference in New Issue