ignore *.ico files when scanning for mods (#773)
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@ -13,6 +13,7 @@
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* Added update checks for Stardew64Installer if it patched the game.
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* When many mods fail to load, root dependencies are now listed in their own group so it's easier to see which ones you should try updating first.
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* On macOS, the `StardewModdingAPI.bin.osx` file is no longer overwritten if it's identical to avoid resetting file permissions (thanks to 007wayne!).
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* `*.ico` files are now ignored when scanning for mods.
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* Fixed error for non-English players after returning to title, reloading, and entering town with a completed movie theater.
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* Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods.
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* Fixed inconsistent spelling/style for 'macOS'.
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@ -38,6 +38,7 @@ namespace StardewModdingAPI.Toolkit.Framework.ModScanning
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// images
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".bmp",
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".gif",
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".ico",
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".jpeg",
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".jpg",
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".png",
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