diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index 45c4f311..0fa0d331 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.11.1")] -[assembly: AssemblyFileVersion("2.11.1")] +[assembly: AssemblyVersion("3.0.0")] +[assembly: AssemblyFileVersion("3.0.0")] diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 1c4ea7d8..3e05beda 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "2.11.1", + "Version": "3.0.0", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.11.1" + "MinimumApiVersion": "3.0.0" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index cfffd9c1..59967c29 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "2.11.1", + "Version": "3.0.0", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.11.1" + "MinimumApiVersion": "3.0.0" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index a68eb7ba..bacfa845 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -20,7 +20,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.1"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.0.0"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");