diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index 45c4f311..0fa0d331 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.11.1")]
-[assembly: AssemblyFileVersion("2.11.1")]
+[assembly: AssemblyVersion("3.0.0")]
+[assembly: AssemblyFileVersion("3.0.0")]
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 1c4ea7d8..3e05beda 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.11.1",
+ "Version": "3.0.0",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.11.1"
+ "MinimumApiVersion": "3.0.0"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index cfffd9c1..59967c29 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.11.1",
+ "Version": "3.0.0",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.11.1"
+ "MinimumApiVersion": "3.0.0"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index a68eb7ba..bacfa845 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// SMAPI's current semantic version.
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.1");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.0.0");
/// The minimum supported version of Stardew Valley.
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");