prepare for release

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Jesse Plamondon-Willard 2022-12-01 19:43:56 -05:00
parent 4c66aa63c5
commit a2944eed5c
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6 changed files with 11 additions and 9 deletions

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@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<!--set general build properties --> <!--set general build properties -->
<Version>3.18.0</Version> <Version>3.18.1</Version>
<Product>SMAPI</Product> <Product>SMAPI</Product>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths> <AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

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@ -7,7 +7,9 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._ _If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
--> -->
## Upcoming release ## 3.18.1
Released 01 December 2022 for Stardew Valley 1.5.6 or later.
* For players: * For players:
* Fixed mod texture edits sometimes cut off (thanks to atravita!). * Fixed mod texture edits sometimes cut off (thanks to atravita!).

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@ -1,9 +1,9 @@
{ {
"Name": "Console Commands", "Name": "Console Commands",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.18.0", "Version": "3.18.1",
"Description": "Adds SMAPI console commands that let you manipulate the game.", "Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands", "UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll", "EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.18.0" "MinimumApiVersion": "3.18.1"
} }

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@ -1,9 +1,9 @@
{ {
"Name": "Error Handler", "Name": "Error Handler",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.18.0", "Version": "3.18.1",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler", "UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll", "EntryDll": "ErrorHandler.dll",
"MinimumApiVersion": "3.18.0" "MinimumApiVersion": "3.18.1"
} }

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@ -1,9 +1,9 @@
{ {
"Name": "Save Backup", "Name": "Save Backup",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.18.0", "Version": "3.18.1",
"Description": "Automatically backs up all your saves once per day into its folder.", "Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup", "UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll", "EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.18.0" "MinimumApiVersion": "3.18.1"
} }

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@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; } internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary> /// <summary>SMAPI's current raw semantic version.</summary>
internal static string RawApiVersion = "3.18.0"; internal static string RawApiVersion = "3.18.1";
} }
/// <summary>Contains SMAPI's constants and assumptions.</summary> /// <summary>Contains SMAPI's constants and assumptions.</summary>