diff --git a/src/SMAPI/Framework/Content/AssetDataForImage.cs b/src/SMAPI/Framework/Content/AssetDataForImage.cs index 70fa369f..f00d2d4c 100644 --- a/src/SMAPI/Framework/Content/AssetDataForImage.cs +++ b/src/SMAPI/Framework/Content/AssetDataForImage.cs @@ -187,7 +187,7 @@ namespace StardewModdingAPI.Framework.Content } if (startIndex == -1) - return; + return; // apparently a completely blank texture? int endIndex = -1; for (int i = pixelCount - 1; i >= startIndex; i--) @@ -200,8 +200,9 @@ namespace StardewModdingAPI.Framework.Content } if (endIndex == -1) - return; + return; // should never happen + // Calculate new Y bounds int topoffset = startIndex / sourceArea.Width; int bottomoffset = endIndex / sourceArea.Width;