update Mono.Cecil
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* added support for overlaying image assets with semi-transparency;
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* mods can now load PNGs even if the game is currently drawing.
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* When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting).
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* Updated Harmony from 1.0.9.1 to 1.2.0.1.
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* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
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* Fixed trace logs not showing path for invalid mods.
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* Fixed 'no update keys' warning not shown for mods with only invalid update keys.
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* Fixed `Context.IsPlayerFree` being true before the player finishes transitioning to a new location in multiplayer.
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* Suppressed the game's 'added crickets' debug output.
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* Updated dependencies (Harmony 1.0.9.1 → 1.2.0.1, Mono.Cecil 0.10 → 0.10.1).
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* **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods.
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* **Breaking change:** most SMAPI files have been moved into a `smapi-internal` subfolder. This won't affect compiled mod releases, but you'll need to update the build config NuGet package.
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@ -58,7 +58,7 @@
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<PackageReference Include="Lib.Harmony">
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<Version>1.2.0.1</Version>
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</PackageReference>
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<PackageReference Include="Mono.Cecil" Version="0.10.0" />
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<PackageReference Include="Mono.Cecil" Version="0.10.1" />
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<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
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</ItemGroup>
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<ItemGroup>
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