add operating system to initial console output to simplify troubleshooting
This commit is contained in:
parent
ab3508af6f
commit
a793c84851
|
@ -52,11 +52,11 @@ namespace StardewModdingAPI
|
|||
|
||||
try
|
||||
{
|
||||
Log.AsyncY("SDV Version: " + Game1.version);
|
||||
Log.AsyncY("SMAPI Version: " + Constants.Version);
|
||||
ConfigureUI();
|
||||
CreateDirectories();
|
||||
StartGame();
|
||||
Log.AsyncY($"SMAPI {Constants.Version}");
|
||||
Log.AsyncY($"Stardew Valley {Game1.version} on {Environment.OSVersion}");
|
||||
Program.ConfigureUI();
|
||||
Program.CreateDirectories();
|
||||
Program.StartGame();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue