rename build task for broader use

This commit is contained in:
Jesse Plamondon-Willard 2017-10-08 14:50:04 -04:00
parent 5161ceae52
commit abe52deba7
3 changed files with 6 additions and 6 deletions

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@ -8,10 +8,10 @@ using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
using StardewModdingAPI.Common;
namespace StardewModdingAPI.ModBuildConfig.Tasks
namespace StardewModdingAPI.ModBuildConfig
{
/// <summary>A build task which packs mod files into a conventional release zip.</summary>
public class CreateModReleaseZip : Task
/// <summary>A build task which deploys the mod files and prepares a release zip.</summary>
public class DeployModTask : Task
{
/*********
** Properties

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@ -38,7 +38,7 @@
<Reference Include="System.Web.Extensions" />
</ItemGroup>
<ItemGroup>
<Compile Include="Tasks\CreateModReleaseZip.cs" />
<Compile Include="DeployModTask.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>

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@ -2,7 +2,7 @@
<!--*********************************************
** Import build tasks
**********************************************-->
<UsingTask TaskName="CreateModReleaseZip" AssemblyFile="StardewModdingAPI.ModBuildConfig.dll" />
<UsingTask TaskName="DeployModTask" AssemblyFile="StardewModdingAPI.ModBuildConfig.dll" />
<!--*********************************************
** Find the basic mod metadata
@ -152,6 +152,6 @@
<!-- create release zip if <DeployModZipTo> property is set -->
<Message Text="Generating mod release at $(DeployModZipTo)\$(MSBuildProjectName).zip..." Importance="high" Condition="'$(DeployModZipTo)' != ''" />
<CreateModReleaseZip ModName="$(MSBuildProjectName)" Files="@(BuildFiles);@(I18nFiles)" OutputFolderPath="$(DeployModZipTo)" Condition="'$(DeployModZipTo)' != ''" />
<DeployModTask ModName="$(MSBuildProjectName)" Files="@(BuildFiles);@(I18nFiles)" OutputFolderPath="$(DeployModZipTo)" Condition="'$(DeployModZipTo)' != ''" />
</Target>
</Project>