tweak new validation error text
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@ -432,16 +432,14 @@ namespace StardewModdingAPI.Framework.ContentManagers
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this.Monitor.VerboseLog($"Fixing tilesheet paths for map '{relativeMapPath}' from mod '{this.ModName}'...");
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foreach (TileSheet tilesheet in map.TileSheets)
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{
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// validate image source
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if (string.IsNullOrWhiteSpace(tilesheet.ImageSource))
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{
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throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"Could not load tilesheet '{tilesheet.Id}' for mod {this.ModName} - no image source found.");
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}
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// get image source
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tilesheet.ImageSource = this.NormalizePathSeparators(tilesheet.ImageSource);
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string imageSource = tilesheet.ImageSource;
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// validate image source
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if (string.IsNullOrWhiteSpace(imageSource))
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throw new SContentLoadException(ContentLoadErrorType.InvalidData, $"{this.ModName} loaded map '{relativeMapPath}' with invalid tilesheet '{tilesheet.Id}'. This tilesheet has no image source.");
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// reverse incorrect eager tilesheet path prefixing
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if (fixEagerPathPrefixes && relativeMapFolder.Length > 0 && imageSource.StartsWith(relativeMapFolder))
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imageSource = imageSource[(relativeMapFolder.Length + 1)..];
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