bump version to beta and hardcode platform for Android
This commit is contained in:
parent
17c345fdde
commit
af49b4457b
|
@ -10,6 +10,9 @@ namespace StardewModdingAPI.Internal
|
|||
Mac,
|
||||
|
||||
/// <summary>The Windows version of the game.</summary>
|
||||
Windows
|
||||
Windows,
|
||||
|
||||
/// <summary>The Windows version of the game.</summary>
|
||||
Android
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace StardewModdingAPI
|
|||
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.2");
|
||||
|
||||
/// <summary>Android SMAPI's current semantic version.</summary>
|
||||
public static ISemanticVersion AndroidApiVersion { get; } = new Toolkit.SemanticVersion("0.8.8");
|
||||
public static ISemanticVersion AndroidApiVersion { get; } = new Toolkit.SemanticVersion("0.8.9-beta");
|
||||
|
||||
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
||||
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");
|
||||
|
@ -118,7 +118,7 @@ namespace StardewModdingAPI
|
|||
internal static ISemanticVersion GameVersion { get; } = new GameVersion("1.3.36");
|
||||
|
||||
/// <summary>The target game platform.</summary>
|
||||
internal static Platform Platform { get; } = EnvironmentUtility.DetectPlatform();
|
||||
internal static Platform Platform { get; } = Platform.Android;
|
||||
|
||||
/// <summary>The game's assembly name.</summary>
|
||||
internal static string GameAssemblyName => Constants.Platform == Platform.Windows ? "Stardew Valley" : "StardewValley";
|
||||
|
@ -158,6 +158,7 @@ namespace StardewModdingAPI
|
|||
{
|
||||
case Platform.Linux:
|
||||
case Platform.Mac:
|
||||
case Platform.Android:
|
||||
removeAssemblyReferences = new[]
|
||||
{
|
||||
"Netcode",
|
||||
|
|
Loading…
Reference in New Issue