Merge pull request #53 from Zoryn4163/master

config updates
This commit is contained in:
Zoryn 2016-03-23 04:25:07 -04:00
commit afaf559f45
6 changed files with 237 additions and 56 deletions

View File

@ -11,19 +11,194 @@ using Newtonsoft.Json.Linq;
namespace StardewModdingAPI
{
public class Config
public partial class Config
{
[JsonIgnore]
public virtual JObject JObject { get; protected set; }
public virtual string ConfigLocation { get; protected internal set; }
[JsonIgnore]
public virtual string ConfigLocation { get; protected set; }
public virtual string ConfigDir => Path.GetDirectoryName(ConfigLocation);
public static Config Instance
public virtual Config Instance<T>() where T : Config => Activator.CreateInstance<T>();
/// <summary>
/// Should never be used for anything.
/// </summary>
public Config()
{
get { return new Config(); }
}
/// <summary>
/// Loads the config from the json blob on disk, updating and re-writing to the disk if needed.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal virtual T LoadConfig<T>() where T : Config
{
if (string.IsNullOrEmpty(ConfigLocation))
{
Log.Error("A config tried to load without specifying a location on the disk.");
return null;
}
T ret = null;
if (!File.Exists(ConfigLocation))
{
//no config exists, generate default values
var c = this.GenerateBaseConfig<T>();
c.ConfigLocation = ConfigLocation;
ret = c;
}
else
{
try
{
//try to load the config from a json blob on disk
T c = JsonConvert.DeserializeObject<T>(File.ReadAllText(ConfigLocation));
c.ConfigLocation = ConfigLocation;
//update the config with default values if needed
ret = c.UpdateConfig<T>();
c = null;
}
catch (Exception ex)
{
Log.Error("Invalid JSON Config: {0} \n{1}", ConfigLocation, ex);
return GenerateBaseConfig<T>();
}
}
ret.WriteConfig();
return ret;
}
/// <summary>
/// MUST be implemented in inheriting class!
/// </summary>
protected virtual T GenerateBaseConfig<T>() where T : Config
{
return null;
}
/// <summary>
/// Merges a default-value config with the user-config on disk.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <returns></returns>
internal virtual T UpdateConfig<T>() where T : Config
{
try
{
//default config
var b = JObject.FromObject(Instance<T>().GenerateBaseConfig<T>());
//user config
var u = JObject.FromObject(this);
//overwrite default values with user values
b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace});
//cast json object to config
T c = b.ToObject<T>();
//re-write the location on disk to the object
c.ConfigLocation = ConfigLocation;
return c;
}
catch (Exception ex)
{
Log.Error("An error occured when updating a config: " + ex);
return this as T;
}
}
}
public static class ConfigExtensions
{
/// <summary>
/// Initializes an instance of any class that inherits from Config.
/// This method performs the loading, saving, and merging of the config on the disk and in memory at a default state.
/// This method should not be used to re-load or to re-save a config.
/// </summary>
public static T InitializeConfig<T>(this T baseConfig, string configLocation) where T : Config
{
if (baseConfig == null)
{
baseConfig = Activator.CreateInstance<T>();
/*
Log.Error("A config tried to initialize whilst being null.");
return null;
*/
}
if (string.IsNullOrEmpty(configLocation))
{
Log.Error("A config tried to initialize without specifying a location on the disk.");
return null;
}
baseConfig.ConfigLocation = configLocation;
T c = baseConfig.LoadConfig<T>();
return c;
}
/// <summary>
/// Writes a config to a json blob on the disk specified in the config's properties.
/// </summary>
public static void WriteConfig<T>(this T baseConfig) where T : Config
{
if (string.IsNullOrEmpty(baseConfig?.ConfigLocation) || string.IsNullOrEmpty(baseConfig.ConfigDir))
{
Log.Error("A config attempted to save when it itself or it's location were null.");
return;
}
string s = JsonConvert.SerializeObject(baseConfig, typeof (T), Formatting.Indented, new JsonSerializerSettings());
if (!Directory.Exists(baseConfig.ConfigDir))
Directory.CreateDirectory(baseConfig.ConfigDir);
if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(s))
File.WriteAllText(baseConfig.ConfigLocation, s);
}
/// <summary>
/// Re-reads the json blob on the disk and merges its values with a default config
/// </summary>
public static T ReloadConfig<T>(this T baseConfig) where T : Config
{
return baseConfig.UpdateConfig<T>();
}
[Obsolete]
public static void WriteConfig(this Config baseConfig)
{
Log.Error("A config has been written through an obsolete way.\n\tThis method of writing configs will not be supported in future versions.");
WriteConfig<Config>(baseConfig);
}
[Obsolete]
public static Config ReloadConfig(this Config baseConfig)
{
Log.Error("A config has been reloaded through an obsolete way.\n\tThis method of loading configs will not be supported in future versions.");
return baseConfig.ReloadConfig<Config>();
}
}
[Obsolete]
public partial class Config
{
[JsonIgnore]
[Obsolete]
public virtual JObject JObject { get; protected set; }
[Obsolete]
public static Config InitializeConfig(string configLocation, Config baseConfig)
{
if (string.IsNullOrEmpty(configLocation))
@ -42,17 +217,19 @@ namespace StardewModdingAPI
return baseConfig.LoadConfig(baseConfig);
}
[Obsolete]
public virtual Config GenerateBaseConfig(Config baseConfig)
{
//Must be implemented in sub-class
return null;
}
[Obsolete]
public virtual Config LoadConfig(Config baseConfig)
{
if (!File.Exists(baseConfig.ConfigLocation))
{
var v = (Config)baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig });
var v = (Config) baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig});
v.WriteConfig();
}
else
@ -62,7 +239,7 @@ namespace StardewModdingAPI
try
{
var j = JObject.Parse(File.ReadAllText(baseConfig.ConfigLocation));
baseConfig = (Config)j.ToObject(baseConfig.GetType());
baseConfig = (Config) j.ToObject(baseConfig.GetType());
baseConfig.ConfigLocation = p;
baseConfig.JObject = j;
@ -74,29 +251,26 @@ namespace StardewModdingAPI
}
catch
{
Log.Verbose("Invalid JSON Renamed: " + p);
if (File.Exists(p))
File.Move(p, Path.Combine(Path.GetDirectoryName(p), Path.GetFileNameWithoutExtension(p) + "." + Guid.NewGuid() + ".json")); //Get it out of the way for a new one
var v = (Config)baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig });
v.WriteConfig();
Log.Verbose("Invalid JSON: " + p);
}
}
return baseConfig;
}
[Obsolete]
public virtual Config UpdateConfig(Config baseConfig)
{
try
{
//default config with all standard values
var b = JObject.FromObject(baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] { baseConfig }));
var b = JObject.FromObject(baseConfig.GetType().GetMethod("GenerateBaseConfig", BindingFlags.Public | BindingFlags.Instance).Invoke(baseConfig, new object[] {baseConfig}));
//user config with their values
var u = baseConfig.JObject;
b.Merge(u, new JsonMergeSettings { MergeArrayHandling = MergeArrayHandling.Replace });
b.Merge(u, new JsonMergeSettings {MergeArrayHandling = MergeArrayHandling.Replace});
return (Config)b.ToObject(baseConfig.GetType());
return (Config) b.ToObject(baseConfig.GetType());
}
catch (Exception ex)
{
@ -116,28 +290,4 @@ namespace StardewModdingAPI
return theMod.BaseConfigPath;
}
}
public static class ConfigExtensions
{
public static void WriteConfig(this Config baseConfig)
{
if (baseConfig == null || string.IsNullOrEmpty(baseConfig.ConfigLocation) || string.IsNullOrEmpty(Path.GetDirectoryName(baseConfig.ConfigLocation)))
{
Log.Error("A config attempted to save when it itself or it's location were null.");
return;
}
var toWrite = JsonConvert.SerializeObject(baseConfig, baseConfig.GetType(), Formatting.Indented, new JsonSerializerSettings());
if (!Directory.Exists(Path.GetDirectoryName(baseConfig.ConfigLocation)))
Directory.CreateDirectory(Path.GetDirectoryName(baseConfig.ConfigLocation));
if (!File.Exists(baseConfig.ConfigLocation) || !File.ReadAllText(baseConfig.ConfigLocation).SequenceEqual(toWrite))
File.WriteAllText(baseConfig.ConfigLocation, toWrite);
toWrite = null;
}
public static Config ReloadConfig(this Config baseConfig)
{
return baseConfig.UpdateConfig(baseConfig);
}
}
}

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@ -48,7 +48,7 @@ namespace StardewModdingAPI
public const int MinorVersion = 38;
public const int PatchVersion = 7;
public const int PatchVersion = 8;
public const string Build = "Alpha";

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@ -21,10 +21,14 @@ namespace StardewModdingAPI
return new Color(Random.Next(0, 255), Random.Next(0, 255), Random.Next(0, 255));
}
public static string ToSingular(this IEnumerable<Object> enumerable, string split = ", ")
public static string ToSingular(this IEnumerable ienum, string split = ", ")
{
string result = string.Join(split, enumerable);
return result;
//Apparently Keys[] won't split normally :l
if (ienum is Keys[])
{
return string.Join(split, (Keys[])ienum);
}
return string.Join(split, ienum);
}
public static bool IsInt32(this object o)

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@ -29,16 +29,16 @@ namespace StardewModdingAPI.Inheritance
public MouseState MStateNow { get; private set; }
public MouseState MStatePrior { get; private set; }
public Keys[] CurrentlyPressedKeys { get; private set; }
public Keys[] PreviouslyPressedKeys { get; private set; }
public Keys[] CurrentlyPressedKeys => KStateNow.GetPressedKeys();
public Keys[] PreviouslyPressedKeys => KStatePrior.GetPressedKeys();
public Keys[] FramePressedKeys
{
get { return CurrentlyPressedKeys.Where(x => !PreviouslyPressedKeys.Contains(x)).ToArray(); }
get { return CurrentlyPressedKeys.Except(PreviouslyPressedKeys).ToArray(); }
}
public Keys[] FrameReleasedKeys
{
get { return PreviouslyPressedKeys.Where(x => !CurrentlyPressedKeys.Contains(x)).ToArray(); }
get { return PreviouslyPressedKeys.Except(CurrentlyPressedKeys).ToArray(); }
}
public Buttons[][] PreviouslyPressedButtons;
@ -180,6 +180,9 @@ namespace StardewModdingAPI.Inheritance
private static SGame instance;
public static SGame Instance => instance;
public static float FramesPerSecond { get; private set; }
public static bool Debug { get; private set; }
public Farmer CurrentFarmer => player;
public SGame()
@ -192,7 +195,6 @@ namespace StardewModdingAPI.Inheritance
{
Log.Verbose("XNA Initialize");
ModItems = new Dictionary<Int32, SObject>();
PreviouslyPressedKeys = new Keys[0];
PreviouslyPressedButtons = new Buttons[4][];
for (int i = 0; i < 4; ++i) PreviouslyPressedButtons[i] = new Buttons[0];
@ -211,6 +213,11 @@ namespace StardewModdingAPI.Inheritance
{
UpdateEventCalls();
if (FramePressedKeys.Contains(Keys.F3))
{
Debug = !Debug;
}
try
{
base.Update(gameTime);
@ -250,17 +257,37 @@ namespace StardewModdingAPI.Inheritance
if (CurrentUpdateTick >= 60)
CurrentUpdateTick = 0;
PreviouslyPressedKeys = CurrentlyPressedKeys;
for(PlayerIndex i = PlayerIndex.One; i <= PlayerIndex.Four; i++)
if (KStatePrior != KStateNow)
KStatePrior = KStateNow;
for (PlayerIndex i = PlayerIndex.One; i <= PlayerIndex.Four; i++)
{
PreviouslyPressedButtons[(int)i] = GetButtonsDown(i);
}
}
protected override void Draw(GameTime gameTime)
{
FramesPerSecond = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds;
try
{
base.Draw(gameTime);
}
catch (Exception ex)
{
Log.Error("An error occured in the base draw loop: " + ex);
Console.ReadKey();
}
GraphicsEvents.InvokeDrawTick();
if (Debug)
{
spriteBatch.Begin();
spriteBatch.DrawString(dialogueFont, "FPS: " + FramesPerSecond, Vector2.Zero, Color.CornflowerBlue);
spriteBatch.End();
}
}
public static Int32 RegisterModItem(SObject modItem)
@ -301,7 +328,6 @@ namespace StardewModdingAPI.Inheritance
public void UpdateEventCalls()
{
KStateNow = Keyboard.GetState();
CurrentlyPressedKeys = KStateNow.GetPressedKeys();
MStateNow = Mouse.GetState();
@ -346,7 +372,6 @@ namespace StardewModdingAPI.Inheritance
if (KStateNow != KStatePrior)
{
ControlEvents.InvokeKeyboardChanged(KStatePrior, KStateNow);
KStatePrior = KStateNow;
}
if (MStateNow != MStatePrior)

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@ -39,7 +39,7 @@ namespace StardewModdingAPI
/// </summary>
public virtual string EntryDll { get; set; }
public override Config GenerateBaseConfig(Config baseConfig)
protected override T GenerateBaseConfig<T>()
{
Name = "";
Authour = "";
@ -48,7 +48,7 @@ namespace StardewModdingAPI
UniqueID = Guid.NewGuid().ToString();
PerSaveConfigs = false;
EntryDll = "";
return this;
return this as T;
}
}
}

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@ -290,7 +290,9 @@ namespace StardewModdingAPI
continue;
}
manifest = (Manifest)Config.InitializeConfig(s, manifest);
//manifest = (Manifest)Config.InitializeConfig(s, manifest);
manifest = manifest.InitializeConfig(s);
if (string.IsNullOrEmpty(manifest.EntryDll))
{
StardewModdingAPI.Log.Error("Failed to read mod manifest '{0}'. EntryDll is empty!", s);