prepare for release
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<!--set general build properties -->
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<Version>3.12.8</Version>
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<Version>3.13.0</Version>
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<Product>SMAPI</Product>
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<LangVersion>latest</LangVersion>
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
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← [README](README.md)
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# Release notes
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## Upcoming release
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## 3.13.0
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Released 30 November 2021 for Stardew Valley 1.5.5 or later.
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* For players:
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* Updated for Stardew Valley 1.5.5.
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* Updated compatibility list.
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* Added support for loading BmFont `.fnt` files for [custom languages](https://stardewvalleywiki.com/Modding:Custom_languages) through the [content API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content).
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* Added `set_farm_type` [console command](https://stardewvalleywiki.com/Modding:Console_commands#Console_commands) to change the current farm type.
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* Fixed installer window closing immediately if the installer crashed.
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* Updated compatibility list.
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* For mod authors:
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* Migrated to 64-bit MonoGame and .NET 5 on all platforms (see [migration guide for mod authors](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.5.5)).
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* Added support for [map overlays via `asset.AsMap().PatchMap`](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content#Edit_a_map).
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**Update note for players with older systems:**
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The game now has two branches: the _main branch_ which you'll get by default, and an optional
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_compatibility branch_ for [older systems](https://www.stardewvalley.net/compatibility/). The two
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branches have identical content, but use [different technologies](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.5.5#Stardew_Valley_compatibility_branch).
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Unfortunately **SMAPI only supports the main branch of the game**. There are formidable difficulties
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across all mods in supporting all three variations, the [Steam hardware stats](https://store.steampowered.com/hwsurvey)
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show that 99.69% of players have 64-bit, and 32-bit imposes significant restrictions on what mods
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can do.
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* Added support for loading BmFont `.fnt` files for [custom languages](https://stardewvalleywiki.com/Modding:Custom_languages) through the [content API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Content).
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* For the web UI:
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* Updated the JSON validator/schema for Content Patcher 1.24.0.
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**Update note for players with older systems:**
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The game now has two branches: the _main branch_ which you'll get by default, and an optional
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[_compatibility branch_ for older systems](https://www.stardewvalley.net/compatibility/). The two
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branches have identical content, but use [different technologies](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.5.5#Game_compatibility_branch).
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Unfortunately **SMAPI only supports the main branch of the game**. There are formidable difficulties
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across all mods in supporting all three variations, 32-bit imposes significant restrictions on what
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mods can do, and the [Steam hardware stats](https://store.steampowered.com/hwsurvey) show that 99.69%
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of players now have 64-bit.
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## 3.12.8
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Released 18 October 2021 for Stardew Valley 1.5.4.
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{
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Version": "3.12.8",
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"Version": "3.13.0",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll",
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"MinimumApiVersion": "3.12.8"
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"MinimumApiVersion": "3.13.0"
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}
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{
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"Name": "Error Handler",
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"Author": "SMAPI",
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"Version": "3.12.8",
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"Version": "3.13.0",
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"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
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"UniqueID": "SMAPI.ErrorHandler",
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"EntryDll": "ErrorHandler.dll",
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"MinimumApiVersion": "3.12.8"
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"MinimumApiVersion": "3.13.0"
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}
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{
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"Name": "Save Backup",
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"Author": "SMAPI",
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"Version": "3.12.8",
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"Version": "3.13.0",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"UniqueID": "SMAPI.SaveBackup",
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"EntryDll": "SaveBackup.dll",
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"MinimumApiVersion": "3.12.8"
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"MinimumApiVersion": "3.13.0"
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}
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@ -49,7 +49,7 @@ namespace StardewModdingAPI
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internal static int? LogScreenId { get; set; }
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/// <summary>SMAPI's current raw semantic version.</summary>
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internal static string RawApiVersion = "3.12.8";
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internal static string RawApiVersion = "3.13.0";
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}
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/// <summary>Contains SMAPI's constants and assumptions.</summary>
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