remove handling for exception no longer thrown by the game

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Jesse Plamondon-Willard 2021-08-18 23:50:01 -04:00
parent 3c6549db3e
commit b349e956c6
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GPG Key ID: CF8B1456B3E29F49
1 changed files with 0 additions and 12 deletions

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@ -252,18 +252,6 @@ namespace StardewModdingAPI.Framework.Logging
{
switch (exception)
{
// audio crash
//case InvalidOperationException ex when ex.Source == "Microsoft.Xna.Framework.Xact" && ex.StackTrace.Contains("Microsoft.Xna.Framework.Audio.AudioEngine..ctor"):
// this.Monitor.Log("The game couldn't load audio. Do you have speakers or headphones plugged in?", LogLevel.Error);
// this.Monitor.Log($"Technical details: {ex.GetLogSummary()}");
// break;
// missing content folder exception
case FileNotFoundException ex when ex.Message == "Couldn't find file 'C:\\Program Files (x86)\\Steam\\SteamApps\\common\\Stardew Valley\\Content\\XACT\\FarmerSounds.xgs'.": // path in error is hardcoded regardless of install path
this.Monitor.Log("The game can't find its Content\\XACT\\FarmerSounds.xgs file. You can usually fix this by resetting your content files (see https://smapi.io/troubleshoot#reset-content ), or by uninstalling and reinstalling the game.", LogLevel.Error);
this.Monitor.Log($"Technical details: {ex.GetLogSummary()}");
break;
// path too long exception
case PathTooLongException _:
{