add HasFile content pack method
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# Release notes
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## 3.0 (upcoming release)
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These changes have not been released yet.
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* For modders:
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* Added `IContentPack.HasFile` method.
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## 2.11.1
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Released 17 March 2019 for Stardew Valley 1.3.36.
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@ -47,6 +47,15 @@ namespace StardewModdingAPI.Framework
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this.JsonHelper = jsonHelper;
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}
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/// <summary>Get whether a given file exists in the content pack.</summary>
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/// <param name="path">The file path to check.</param>
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public bool HasFile(string path)
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{
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this.AssertRelativePath(path, nameof(this.HasFile));
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return File.Exists(Path.Combine(this.DirectoryPath, path));
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}
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/// <summary>Read a JSON file from the content pack folder.</summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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/// <param name="path">The file path relative to the contnet directory.</param>
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@ -54,8 +63,7 @@ namespace StardewModdingAPI.Framework
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/// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception>
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public TModel ReadJsonFile<TModel>(string path) where TModel : class
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{
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if (!PathUtilities.IsSafeRelativePath(path))
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throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.ReadJsonFile)} with a relative path.");
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this.AssertRelativePath(path, nameof(this.ReadJsonFile));
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path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
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return this.JsonHelper.ReadJsonFileIfExists(path, out TModel model)
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@ -70,8 +78,7 @@ namespace StardewModdingAPI.Framework
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/// <exception cref="InvalidOperationException">The <paramref name="path"/> is not relative or contains directory climbing (../).</exception>
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public void WriteJsonFile<TModel>(string path, TModel data) where TModel : class
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{
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if (!PathUtilities.IsSafeRelativePath(path))
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throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{nameof(this.WriteJsonFile)} with a relative path.");
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this.AssertRelativePath(path, nameof(this.WriteJsonFile));
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path = Path.Combine(this.DirectoryPath, PathUtilities.NormalisePathSeparators(path));
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this.JsonHelper.WriteJsonFile(path, data);
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@ -95,5 +102,17 @@ namespace StardewModdingAPI.Framework
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return this.Content.GetActualAssetKey(key, ContentSource.ModFolder);
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}
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/*********
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** Private methods
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*********/
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/// <summary>Assert that a relative path was passed it to a content pack method.</summary>
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/// <param name="path">The path to check.</param>
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/// <param name="methodName">The name of the method which was invoked.</param>
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private void AssertRelativePath(string path, string methodName)
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{
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if (!PathUtilities.IsSafeRelativePath(path))
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throw new InvalidOperationException($"You must call {nameof(IContentPack)}.{methodName} with a relative path.");
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}
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}
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}
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@ -21,6 +21,10 @@ namespace StardewModdingAPI
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/*********
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** Public methods
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*********/
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/// <summary>Get whether a given file exists in the content pack.</summary>
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/// <param name="path">The file path to check.</param>
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bool HasFile(string path);
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/// <summary>Read a JSON file from the content pack folder.</summary>
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/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
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/// <param name="path">The file path relative to the content pack directory.</param>
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