update game version parsing for upcoming SMAPI 2.6 beta (#453)

This commit is contained in:
Jesse Plamondon-Willard 2018-04-27 17:08:24 -04:00
parent 83f89c6ef3
commit b7edf31c25
2 changed files with 1 additions and 7 deletions

View File

@ -41,7 +41,7 @@ namespace StardewModdingAPI
public static ISemanticVersion ApiVersion { get; } = new SemanticVersion("2.6-beta");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.0.38");
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.1");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = null;

View File

@ -49,9 +49,6 @@ namespace StardewModdingAPI.Framework
/// <param name="gameVersion">The game version string.</param>
private static string GetSemanticVersionString(string gameVersion)
{
if (gameVersion.StartsWith("1.3.0."))
return new SemanticVersion(1, 3, 0, "alpha." + gameVersion.Substring("1.3.0.".Length)).ToString();
return GameVersion.VersionMap.TryGetValue(gameVersion, out string semanticVersion)
? semanticVersion
: gameVersion;
@ -61,9 +58,6 @@ namespace StardewModdingAPI.Framework
/// <param name="semanticVersion">The semantic version string.</param>
private static string GetGameVersionString(string semanticVersion)
{
if (semanticVersion.StartsWith("1.3-alpha."))
return "1.3.0." + semanticVersion.Substring("1.3-alpha.".Length);
foreach (var mapping in GameVersion.VersionMap)
{
if (mapping.Value.Equals(semanticVersion, StringComparison.InvariantCultureIgnoreCase))