update mod build config package for release, support pre-2.8 compatibility

This commit is contained in:
Jesse Plamondon-Willard 2018-10-28 13:53:20 -04:00
parent 51d84f92bc
commit b831e36c5b
3 changed files with 6 additions and 3 deletions

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@ -2,5 +2,5 @@ using System.Reflection;
[assembly: AssemblyTitle("SMAPI.ModBuildConfig")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
[assembly: AssemblyVersion("2.2.0")]
[assembly: AssemblyFileVersion("2.2.0")]

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@ -102,6 +102,7 @@
</Reference>
<Reference Include="StardewModdingAPI.Toolkit.CoreInterfaces">
<HintPath>$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
<HintPath Condition="!Exists('$(GamePath)\smapi-internal')">$(GamePath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
<Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference>
@ -141,6 +142,7 @@
</Reference>
<Reference Include="StardewModdingAPI.Toolkit.CoreInterfaces">
<HintPath>$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
<HintPath Condition="!Exists('$(GamePath)\smapi-internal')">$(GamePath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
<Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference>

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@ -13,7 +13,8 @@
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For Stardew Valley 1.3 or later.</description>
<releaseNotes>
2.2:
- Update for SMAPI 2.8.
- Added support for SMAPI 2.8+ (still compatible with earlier versions).
- Added default game paths for 32-bit Windows.
- Fixed valid manifests marked invalid in some cases.
</releaseNotes>
</metadata>