update mod build config package for release, support pre-2.8 compatibility
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@ -2,5 +2,5 @@ using System.Reflection;
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[assembly: AssemblyTitle("SMAPI.ModBuildConfig")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyVersion("2.1.0.0")]
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[assembly: AssemblyFileVersion("2.1.0.0")]
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[assembly: AssemblyVersion("2.2.0")]
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[assembly: AssemblyFileVersion("2.2.0")]
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@ -102,6 +102,7 @@
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</Reference>
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<Reference Include="StardewModdingAPI.Toolkit.CoreInterfaces">
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<HintPath>$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
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<HintPath Condition="!Exists('$(GamePath)\smapi-internal')">$(GamePath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
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<Private>false</Private>
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<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
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</Reference>
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@ -141,6 +142,7 @@
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</Reference>
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<Reference Include="StardewModdingAPI.Toolkit.CoreInterfaces">
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<HintPath>$(GamePath)\smapi-internal\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
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<HintPath Condition="!Exists('$(GamePath)\smapi-internal')">$(GamePath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll</HintPath>
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<Private>false</Private>
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<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
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</Reference>
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@ -13,7 +13,8 @@
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<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For Stardew Valley 1.3 or later.</description>
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<releaseNotes>
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2.2:
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- Update for SMAPI 2.8.
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- Added support for SMAPI 2.8+ (still compatible with earlier versions).
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- Added default game paths for 32-bit Windows.
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- Fixed valid manifests marked invalid in some cases.
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</releaseNotes>
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</metadata>
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