update for release

This commit is contained in:
Jesse Plamondon-Willard 2018-11-14 21:13:48 -05:00
parent bce6a0552b
commit ba0acf89c1
No known key found for this signature in database
GPG Key ID: 7D7C8097B62033CE
2 changed files with 4 additions and 4 deletions

View File

@ -8,15 +8,15 @@
* Added support for organising mods:
* You can now group mods into subfolders to organise them.
* You can now mark a mod folder ignored by starting the name with a dot (like `.disabled mods`).
* Improved various error messages to be more clear and intuitive.
* SMAPI now prevents a crash caused by mods adding dialogue the game can't parse.
* SMAPI now recommends a compatible SMAPI version if you have an older game version.
* Improved various error messages to be more clear and intuitive.
* Improved compatibility with various Linux shells (thanks to lqdev!), and prefer xterm terminal when available.
* Fixed transparency issues on Linux/Mac for some mod images.
* Fixed error when a mod manifest is corrupted.
* Fixed error when a mod adds an unnamed location.
* Fixed friendly error no longer shown when SMAPI isn't run from the game folder.
* Fixed some Windows install paths not detected.
* Fixed Linux compatibility issues for some players. SMAPI will now always use xterm if it's available.
* Fixed installer duplicating bundled mods if you moved them after the last install.
* Fixed translation issues not shown as warnings.
* Fixed dependencies not correctly enforced if the dependency is installed but failed to load.

View File

@ -29,10 +29,10 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0-beta.6");
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.0-beta.7");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.31");
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");
/// <summary>The maximum supported version of Stardew Valley.</summary>
public static ISemanticVersion MaximumGameVersion { get; } = null;