adds first update tick
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@ -35,7 +35,7 @@ namespace StardewModdingAPI
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public const int MinorVersion = 38;
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public const int PatchVersion = 1;
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public const int PatchVersion = 3;
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public const string Build = "Alpha";
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@ -11,6 +11,7 @@ namespace StardewModdingAPI.Events
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public static event EventHandler GameLoaded = delegate { };
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public static event EventHandler Initialize = delegate { };
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public static event EventHandler LoadContent = delegate { };
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public static event EventHandler FirstUpdateTick = delegate { };
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/// <summary>
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/// Fires every update (1/60 of a second)
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/// </summary>
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@ -110,5 +111,10 @@ namespace StardewModdingAPI.Events
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{
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OneSecondTick.Invoke(null, EventArgs.Empty);
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}
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public static void InvokeFirstUpdateTick()
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{
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FirstUpdateTick.Invoke(null, EventArgs.Empty);
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}
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}
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}
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@ -2,6 +2,7 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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@ -59,11 +60,42 @@ namespace StardewModdingAPI
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hash ^= v.GetHashCode();
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}
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return hash;
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}
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}
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public static T Cast<T>(this object o) where T : StardewValley.Object
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public static T Cast<T>(this object o) where T : class
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{
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return o as T;
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}
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public static FieldInfo[] GetPrivateFields(this object o)
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{
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return o.GetType().GetFields(BindingFlags.Instance | BindingFlags.NonPublic);
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}
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public static FieldInfo GetBaseFieldInfo(this Type t, string name)
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{
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return t.GetField(name, BindingFlags.Instance | BindingFlags.NonPublic);
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}
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public static T GetBaseFieldValue<T>(this Type t, object o, string name) where T : class
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{
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return t.GetBaseFieldInfo(name).GetValue(o) as T;
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}
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/*
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public static T GetBaseFieldValue<T>(this object o, string name) where T : class
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{
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return o.GetType().GetBaseFieldInfo(name).GetValue(o) as T;
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}*/
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public static object GetBaseFieldValue(this object o, string name)
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{
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return o.GetType().GetBaseFieldInfo(name).GetValue(o);
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}
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public static void SetBaseFieldValue (this object o, string name, object newValue)
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{
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o.GetType().GetBaseFieldInfo(name).SetValue(o, newValue);
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}
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}
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}
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@ -174,6 +174,13 @@ namespace StardewModdingAPI.Inheritance
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public Farmer PreviousFarmer { get; private set; }
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public Int32 CurrentUpdateTick { get; private set; }
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public bool FirstUpdate { get; private set; }
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public RenderTarget2D Screen
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{
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get { return typeof (Game1).GetBaseFieldValue<RenderTarget2D>(Program.gamePtr, "screen"); }
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set { typeof (Game1).SetBaseFieldValue("screen", value); }
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}
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private static SGame instance;
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public static SGame Instance { get { return instance; } }
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@ -183,6 +190,7 @@ namespace StardewModdingAPI.Inheritance
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public SGame()
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{
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instance = this;
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FirstUpdate = true;
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/*
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#if DEBUG
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@ -255,6 +263,11 @@ namespace StardewModdingAPI.Inheritance
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}
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Events.GameEvents.InvokeUpdateTick();
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if (FirstUpdate)
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{
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GameEvents.InvokeFirstUpdateTick();
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FirstUpdate = false;
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}
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if (CurrentUpdateTick % 2 == 0)
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Events.GameEvents.InvokeSecondUpdateTick();
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@ -278,7 +291,6 @@ namespace StardewModdingAPI.Inheritance
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if (CurrentUpdateTick >= 60)
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CurrentUpdateTick = 0;
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PreviouslyPressedKeys = CurrentlyPressedKeys;
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for(PlayerIndex i = PlayerIndex.One; i <= PlayerIndex.Four; i++)
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{
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