fix smapi-crash.txt being copied from default log even if --log-path is specified
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@ -20,6 +20,7 @@ For players:
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For modders:
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* You can now list mod dependencies in the `manifest.json`. SMAPI will make sure your dependencies are loaded before your mod, and will show a friendly error if a dependency is missing.
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* Fixed `smapi-crash.txt` being copied from the default log even if a different path is specified with `--log-path`.
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## 1.13.1
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See [log](https://github.com/Pathoschild/SMAPI/compare/1.13...1.13.1).
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@ -13,6 +13,13 @@ namespace StardewModdingAPI.Framework.Logging
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private readonly StreamWriter Stream;
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/*********
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** Accessors
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*********/
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/// <summary>The full path to the log file being written.</summary>
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public string Path { get; }
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/*********
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** Public methods
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*********/
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@ -20,8 +27,10 @@ namespace StardewModdingAPI.Framework.Logging
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/// <param name="path">The log file to write.</param>
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public LogFileManager(string path)
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{
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this.Path = path;
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// create log directory if needed
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string logDir = Path.GetDirectoryName(path);
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string logDir = System.IO.Path.GetDirectoryName(path);
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if (logDir == null)
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throw new ArgumentException($"The log path '{path}' is not valid.");
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Directory.CreateDirectory(logDir);
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@ -160,7 +160,7 @@ namespace StardewModdingAPI
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try
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{
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File.WriteAllText(Constants.FatalCrashMarker, string.Empty);
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File.Copy(Constants.DefaultLogPath, Constants.FatalCrashLog, overwrite: true);
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File.Copy(this.LogFile.Path, Constants.FatalCrashLog, overwrite: true);
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}
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catch (Exception ex)
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{
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