Reverting GetFolderPath change
This commit is contained in:
parent
93112cbb32
commit
bfd8d04766
|
@ -13,7 +13,7 @@ namespace StardewModdingAPI
|
|||
/// Stardew Valley's local app data location.
|
||||
/// %LocalAppData%//StardewValley
|
||||
/// </summary>
|
||||
public static string DataPath => Path.Combine(Environment.SpecialFolder.ApplicationData.ToString(), "StardewValley");
|
||||
public static string DataPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley");
|
||||
|
||||
/// <summary>
|
||||
/// Execution path to execute the code.
|
||||
|
@ -29,7 +29,7 @@ namespace StardewModdingAPI
|
|||
/// Path for log files to be output to.
|
||||
/// %LocalAppData%//StardewValley//ErrorLogs
|
||||
/// </summary>
|
||||
public static string LogPath => Path.Combine(Environment.SpecialFolder.ApplicationData.ToString(), "StardewValley", "ErrorLogs");
|
||||
public static string LogPath => Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "StardewValley", "ErrorLogs");
|
||||
|
||||
public const int MajorVersion = 0;
|
||||
|
||||
|
|
Loading…
Reference in New Issue