expand data helper docs (#799)
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@ -38,7 +38,7 @@ namespace StardewModdingAPI
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/// <summary>Save arbitrary data to the current save slot. This is only possible if a save has been loaded, and the data will be lost if the player exits without saving the current day.</summary>
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/// <summary>Save arbitrary data to the current save slot. This is only possible if a save has been loaded, and the data will be lost if the player exits without saving the current day.</summary>
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/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
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/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
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/// <param name="key">The unique key identifying the data.</param>
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/// <param name="key">The unique key identifying the data.</param>
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/// <param name="data">The arbitrary data to save.</param>
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/// <param name="data">The arbitrary data to save, or <c>null</c> to remove the entry.</param>
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/// <exception cref="InvalidOperationException">The player hasn't loaded a save file yet or isn't the main player.</exception>
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/// <exception cref="InvalidOperationException">The player hasn't loaded a save file yet or isn't the main player.</exception>
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void WriteSaveData<TModel>(string key, TModel data) where TModel : class;
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void WriteSaveData<TModel>(string key, TModel data) where TModel : class;
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@ -55,7 +55,7 @@ namespace StardewModdingAPI
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/// <summary>Save arbitrary data to the local computer, synchronised by GOG/Steam if applicable.</summary>
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/// <summary>Save arbitrary data to the local computer, synchronised by GOG/Steam if applicable.</summary>
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/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
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/// <typeparam name="TModel">The model type. This should be a plain class that has public properties for the data you want. The properties can be complex types.</typeparam>
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/// <param name="key">The unique key identifying the data.</param>
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/// <param name="key">The unique key identifying the data.</param>
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/// <param name="data">The arbitrary data to save.</param>
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/// <param name="data">The arbitrary data to save, or <c>null</c> to delete the file.</param>
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void WriteGlobalData<TModel>(string key, TModel data) where TModel : class;
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void WriteGlobalData<TModel>(string key, TModel data) where TModel : class;
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}
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}
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}
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}
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