make web controllers internal (#336)

This is needed to support internal models, which is needed to share the models with the main SMAPI assembly without making them visible to mods.
This commit is contained in:
Jesse Plamondon-Willard 2017-09-23 14:15:59 -04:00
parent eaabd91f31
commit c2d8760c56
6 changed files with 33 additions and 5 deletions

View File

@ -13,7 +13,7 @@ namespace StardewModdingAPI.Web.Controllers
{
/// <summary>Provides an API to perform mod update checks.</summary>
[Produces("application/json")]
public class ModsController : Controller
internal class ModsController : Controller
{
/*********
** Properties

View File

@ -0,0 +1,27 @@
using System;
using System.Reflection;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Controllers;
namespace StardewModdingAPI.Web.Framework
{
/// <summary>Discovers controllers with support for non-public controllers.</summary>
internal class InternalControllerFeatureProvider : ControllerFeatureProvider
{
/*********
** Public methods
*********/
/// <summary>Determines if a given type is a controller.</summary>
/// <param name="type">The <see cref="T:System.Reflection.TypeInfo" /> candidate.</param>
/// <returns><code>true</code> if the type is a controller; otherwise <code>false</code>.</returns>
protected override bool IsController(TypeInfo type)
{
return
type.IsClass
&& !type.IsAbstract
&& (/*type.IsPublic &&*/ !type.ContainsGenericParameters)
&& (!type.IsDefined(typeof(NonControllerAttribute))
&& (type.Name.EndsWith("Controller", StringComparison.OrdinalIgnoreCase) || type.IsDefined(typeof(ControllerAttribute))));
}
}
}

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@ -5,7 +5,7 @@ namespace StardewModdingAPI.Web.Framework
{
/// <summary>Rewrite requests to prepend the subdomain portion (if any) to the path.</summary>
/// <remarks>Derived from <a href="https://stackoverflow.com/a/44526747/262123" />.</remarks>
public class RewriteSubdomainRule : IRule
internal class RewriteSubdomainRule : IRule
{
/// <summary>Applies the rule. Implementations of ApplyRule should set the value for <see cref="RewriteContext.Result" /> (defaults to RuleResult.ContinueRules).</summary>
/// <param name="context">The rewrite context.</param>

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@ -3,7 +3,7 @@ using Newtonsoft.Json;
namespace StardewModdingAPI.Web.Models
{
/// <summary>Generic metadata about a mod.</summary>
public class ModInfoModel
internal class ModInfoModel
{
/*********
** Accessors

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@ -1,7 +1,7 @@
namespace StardewModdingAPI.Web.Models
{
/// <summary>Metadata for mods to look up.</summary>
public class ModSearchModel
internal class ModSearchModel
{
/// <summary>The namespaced mod keys to search.</summary>
public string[] ModKeys { get; set; }

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@ -11,7 +11,7 @@ using StardewModdingAPI.Web.Framework.ConfigModels;
namespace StardewModdingAPI.Web
{
/// <summary>The web app startup configuration.</summary>
public class Startup
internal class Startup
{
/*********
** Accessors
@ -44,6 +44,7 @@ namespace StardewModdingAPI.Web
.Configure<ModUpdateCheckConfig>(this.Configuration.GetSection("ModUpdateCheck"))
.AddMemoryCache()
.AddMvc()
.ConfigureApplicationPartManager(manager => manager.FeatureProviders.Add(new InternalControllerFeatureProvider()))
.AddJsonOptions(options =>
{
options.SerializerSettings.Formatting = Formatting.Indented;