fix error-handling when patch is called with a null target method (#711)
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@ -34,6 +34,7 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
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}
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catch (Exception ex)
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{
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// get patch types
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var patchTypes = new List<string>();
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if (prefix != null)
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patchTypes.Add("prefix");
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@ -42,7 +43,12 @@ namespace StardewModdingAPI.Framework.ModLoading.RewriteFacades
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if (transpiler != null)
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patchTypes.Add("transpiler");
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throw new Exception($"Harmony instance {this.Id} failed applying {string.Join("/", patchTypes)} to method {original.DeclaringType?.FullName}.{original.Name}.", ex);
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// get original method label
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string methodLabel = original != null
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? $"method {original.DeclaringType?.FullName}.{original.Name}"
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: "null method";
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throw new Exception($"Harmony instance {this.Id} failed applying {string.Join("/", patchTypes)} to {methodLabel}.", ex);
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}
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}
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}
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