add prerelease tag to zip name & normalise version format
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e2e7e096b7
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ca58da37cd
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@ -1,5 +1,3 @@
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using Newtonsoft.Json;
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namespace StardewModdingAPI.Common.Models
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{
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/// <summary>Generic metadata about a mod.</summary>
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@ -9,16 +7,16 @@ namespace StardewModdingAPI.Common.Models
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** Accessors
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*********/
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/// <summary>The mod name.</summary>
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public string Name { get; }
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public string Name { get; set; }
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/// <summary>The mod's semantic version number.</summary>
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public string Version { get; }
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public string Version { get; set; }
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/// <summary>The mod's web URL.</summary>
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public string Url { get; }
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public string Url { get; set; }
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/// <summary>The error message indicating why the mod is invalid (if applicable).</summary>
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public string Error { get; }
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public string Error { get; set; }
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/*********
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@ -29,7 +27,6 @@ namespace StardewModdingAPI.Common.Models
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/// <param name="version">The mod's semantic version number.</param>
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/// <param name="url">The mod's web URL.</param>
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/// <param name="error">The error message indicating why the mod is invalid (if applicable).</param>
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[JsonConstructor]
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public ModInfoModel(string name, string version, string url, string error = null)
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{
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this.Name = name;
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@ -1,6 +1,5 @@
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using System;
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using System.Text.RegularExpressions;
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using Newtonsoft.Json;
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namespace StardewModdingAPI.Common
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{
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@ -41,7 +40,6 @@ namespace StardewModdingAPI.Common
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/// <param name="minor">The minor version incremented for backwards-compatible changes.</param>
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/// <param name="patch">The patch version for backwards-compatible bug fixes.</param>
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/// <param name="tag">An optional prerelease tag.</param>
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[JsonConstructor]
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public SemanticVersionImpl(int major, int minor, int patch, string tag = null)
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{
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this.Major = major;
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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@ -55,5 +55,6 @@
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<ItemGroup>
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<Content Include="assets\nuget-icon.png" />
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</ItemGroup>
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<Import Project="..\SMAPI.Common\StardewModdingAPI.Common.projitems" Label="Shared" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -6,6 +6,7 @@ using System.Linq;
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using System.Web.Script.Serialization;
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using Microsoft.Build.Framework;
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using Microsoft.Build.Utilities;
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using StardewModdingAPI.Common;
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namespace StardewModdingAPI.ModBuildConfig.Tasks
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{
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@ -115,8 +116,9 @@ namespace StardewModdingAPI.ModBuildConfig.Tasks
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int major = versionFields.ContainsKey("MajorVersion") ? (int)versionFields["MajorVersion"] : 0;
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int minor = versionFields.ContainsKey("MinorVersion") ? (int)versionFields["MinorVersion"] : 0;
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int patch = versionFields.ContainsKey("PatchVersion") ? (int)versionFields["PatchVersion"] : 0;
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string tag = versionFields.ContainsKey("Build") ? (string)versionFields["Build"] : null;
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return $"{major}.{minor}.{patch}";
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return new SemanticVersionImpl(major, minor, patch, tag).ToString();
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}
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/// <summary>Get a case-insensitive dictionary matching the given JSON.</summary>
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@ -50,6 +50,7 @@ EndProject
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Global
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GlobalSection(SharedMSBuildProjectFiles) = preSolution
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SMAPI.Common\StardewModdingAPI.Common.projitems*{2aa02fb6-ff03-41cf-a215-2ee60ab4f5dc}*SharedItemsImports = 13
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SMAPI.Common\StardewModdingAPI.Common.projitems*{ea4f1e80-743f-4a1d-9757-ae66904a196a}*SharedItemsImports = 4
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SMAPI.Common\StardewModdingAPI.Common.projitems*{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}*SharedItemsImports = 4
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EndGlobalSection
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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