move assembly attributes to match convention

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Jesse Plamondon-Willard 2020-08-22 21:47:37 -04:00
parent 58fd6c71a2
commit cb37644291
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2 changed files with 5 additions and 4 deletions

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@ -3,16 +3,12 @@ using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Threading;
#if SMAPI_FOR_WINDOWS
#endif
using StardewModdingAPI.Framework;
using StardewModdingAPI.Toolkit.Utilities;
[assembly: InternalsVisibleTo("SMAPI.Tests")]
[assembly: InternalsVisibleTo("ConsoleCommands")] // for performance monitoring commands
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing
namespace StardewModdingAPI
{
/// <summary>The main entry point for SMAPI, responsible for hooking into and launching the game.</summary>

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@ -0,0 +1,5 @@
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("SMAPI.Tests")]
[assembly: InternalsVisibleTo("ConsoleCommands")] // for performance monitoring commands
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")] // Moq for unit testing