Add files to .csproj
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@ -26,6 +26,7 @@
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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@ -34,6 +35,7 @@
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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@ -62,6 +64,9 @@
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\..\..\..\..\..\..\SteamLibrary\steamapps\common\Stardew Valley\smapi-internal\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="SMAPI.Toolkit">
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<HintPath>..\SMAPI.Toolkit\bin\Debug\net4.5\SMAPI.Toolkit.dll</HintPath>
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</Reference>
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<Reference Include="StardewValley">
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<HintPath>..\..\..\..\..\Downloads\StardewValleyAndroidStuff\base_1.4.4.118\assemblies\StardewValley.dll</HintPath>
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</Reference>
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@ -72,6 +77,9 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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<Reference Include="TMXTile">
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<HintPath>..\..\..\..\..\..\..\SteamLibrary\steamapps\common\Stardew Valley\smapi-internal\TMXTile.dll</HintPath>
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</Reference>
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<Reference Include="xTile">
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<HintPath>..\..\..\..\..\AndroidStudioProjects\SMAPI Android Installer\app\src\main\assets\Stardew\xTile.dll</HintPath>
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</Reference>
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@ -157,6 +165,7 @@
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<Compile Include="Framework\DeprecationManager.cs" />
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<Compile Include="Framework\DeprecationWarning.cs" />
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<Compile Include="Framework\Events\EventManager.cs" />
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<Compile Include="Framework\Events\IManagedEvent.cs" />
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<Compile Include="Framework\Events\ManagedEvent.cs" />
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<Compile Include="Framework\Events\ModDisplayEvents.cs" />
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<Compile Include="Framework\Events\ModEvents.cs" />
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@ -190,6 +199,7 @@
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<Compile Include="Framework\ModHelpers\MultiplayerHelper.cs" />
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<Compile Include="Framework\ModHelpers\ReflectionHelper.cs" />
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<Compile Include="Framework\ModHelpers\TranslationHelper.cs" />
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<Compile Include="Framework\ModLinked.cs" />
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<Compile Include="Framework\ModLoading\AssemblyDefinitionResolver.cs" />
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<Compile Include="Framework\ModLoading\AssemblyLoader.cs" />
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<Compile Include="Framework\ModLoading\AssemblyLoadStatus.cs" />
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@ -228,6 +238,13 @@
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<Compile Include="Framework\Networking\RemoteContextModModel.cs" />
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<Compile Include="Framework\Patching\GamePatcher.cs" />
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<Compile Include="Framework\Patching\IHarmonyPatch.cs" />
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<Compile Include="Framework\PerformanceMonitoring\AlertContext.cs" />
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<Compile Include="Framework\PerformanceMonitoring\AlertEntry.cs" />
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<Compile Include="Framework\PerformanceMonitoring\PeakEntry.cs" />
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<Compile Include="Framework\PerformanceMonitoring\PerformanceCounter.cs" />
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<Compile Include="Framework\PerformanceMonitoring\PerformanceCounterCollection.cs" />
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<Compile Include="Framework\PerformanceMonitoring\PerformanceCounterEntry.cs" />
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<Compile Include="Framework\PerformanceMonitoring\PerformanceMonitor.cs" />
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<Compile Include="Framework\Reflection\CacheEntry.cs" />
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<Compile Include="Framework\Reflection\InterfaceProxyBuilder.cs" />
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<Compile Include="Framework\Reflection\InterfaceProxyFactory.cs" />
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@ -331,6 +348,7 @@
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<Compile Include="Patches\LoadErrorPatch.cs" />
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<Compile Include="Patches\ObjectErrorPatch.cs" />
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<Compile Include="Patches\SaveBackupPatch.cs" />
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<Compile Include="Patches\ScheduleErrorPatch.cs" />
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<Compile Include="PatchMode.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Resources\Resource.designer.cs" />
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@ -372,10 +390,6 @@
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<Project>{ed8e41fa-ddfa-4a77-932e-9853d279a129}</Project>
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<Name>SMAPI.Toolkit.CoreInterfaces</Name>
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</ProjectReference>
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<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj">
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<Project>{08184f74-60ad-4eee-a78c-f4a35ade6246}</Project>
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<Name>SMAPI.Toolkit</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
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