set max game version
This commit is contained in:
parent
e44562c9c5
commit
cefd9e23b0
|
@ -11,6 +11,7 @@
|
|||
* For players:
|
||||
* Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
|
||||
* Added config option to disable console input, which may reduce CPU usage on some Linux systems.
|
||||
* Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
|
||||
|
||||
* For mod authors:
|
||||
* Optimized asset name comparisons (thanks to atravita!).
|
||||
|
|
|
@ -71,7 +71,7 @@ namespace StardewModdingAPI
|
|||
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6");
|
||||
|
||||
/// <summary>The maximum supported version of Stardew Valley, if any.</summary>
|
||||
public static ISemanticVersion? MaximumGameVersion { get; } = null;
|
||||
public static ISemanticVersion? MaximumGameVersion { get; } = new GameVersion("1.5.6");
|
||||
|
||||
/// <summary>The target game platform.</summary>
|
||||
public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform;
|
||||
|
|
Loading…
Reference in New Issue