set max game version

This commit is contained in:
Jesse Plamondon-Willard 2022-11-11 01:38:45 -05:00
parent e44562c9c5
commit cefd9e23b0
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GPG Key ID: CF8B1456B3E29F49
2 changed files with 2 additions and 1 deletions

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@ -11,6 +11,7 @@
* For players: * For players:
* Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!). * Added config options to override the mod load order, for the rare cases where that's needed (thanks to Shockah!).
* Added config option to disable console input, which may reduce CPU usage on some Linux systems. * Added config option to disable console input, which may reduce CPU usage on some Linux systems.
* Set the max game version to 1.5.6 (since 1.6 will need a SMAPI update).
* For mod authors: * For mod authors:
* Optimized asset name comparisons (thanks to atravita!). * Optimized asset name comparisons (thanks to atravita!).

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@ -71,7 +71,7 @@ namespace StardewModdingAPI
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6"); public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.5.6");
/// <summary>The maximum supported version of Stardew Valley, if any.</summary> /// <summary>The maximum supported version of Stardew Valley, if any.</summary>
public static ISemanticVersion? MaximumGameVersion { get; } = null; public static ISemanticVersion? MaximumGameVersion { get; } = new GameVersion("1.5.6");
/// <summary>The target game platform.</summary> /// <summary>The target game platform.</summary>
public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform; public static GamePlatform TargetPlatform { get; } = EarlyConstants.Platform;