Merge pull request #901 from atravita-mods/develop
Avoid resolving empty folders
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commit
d13046edb6
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@ -180,7 +180,10 @@ namespace StardewModdingAPI.Framework.ModLoading
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return mods
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.OrderBy(mod =>
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{
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string id = mod.Manifest.UniqueID;
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string? id = mod.Manifest?.UniqueID;
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if (id is null)
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return 0;
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if (modIdsToLoadEarly.TryGetValue(id, out string? actualId))
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return -int.MaxValue + Array.IndexOf(earlyArray, actualId);
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@ -433,7 +433,7 @@ namespace StardewModdingAPI.Framework
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// apply load order customizations
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if (this.Settings.ModsToLoadEarly.Any() || this.Settings.ModsToLoadLate.Any())
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{
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HashSet<string> installedIds = new HashSet<string>(mods.Select(p => p.Manifest.UniqueID), StringComparer.OrdinalIgnoreCase);
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HashSet<string> installedIds = new HashSet<string>(mods.Where(p => p.FailReason is null).Select(p => p.Manifest.UniqueID), StringComparer.OrdinalIgnoreCase);
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string[] missingEarlyMods = this.Settings.ModsToLoadEarly.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray();
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string[] missingLateMods = this.Settings.ModsToLoadLate.Where(id => !installedIds.Contains(id)).OrderBy(p => p, StringComparer.OrdinalIgnoreCase).ToArray();
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