diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
similarity index 89%
rename from src/SMAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs
rename to src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
index aaf04b79..5a088ed8 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/FieldToPropertyRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicFieldRewriter.cs
@@ -6,8 +6,8 @@ using StardewModdingAPI.Framework.ModLoading.Framework;
namespace StardewModdingAPI.Framework.ModLoading.Rewriters
{
- /// Rewrites references to fields which no longer exist, but which have an equivalent property with the exact same name.
- internal class FieldToPropertyRewriter : BaseInstructionHandler
+ /// Automatically fix references to fields that have been replaced by a property.
+ internal class HeuristicFieldRewriter : BaseInstructionHandler
{
/*********
** Fields
@@ -21,7 +21,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
*********/
/// Construct an instance.
/// The assembly names to which to rewrite broken references.
- public FieldToPropertyRewriter(string[] rewriteReferencesToAssemblies)
+ public HeuristicFieldRewriter(string[] rewriteReferencesToAssemblies)
: base(defaultPhrase: "field changed to property") // ignored since we specify phrases
{
this.RewriteReferencesToAssemblies = new HashSet(rewriteReferencesToAssemblies);
diff --git a/src/SMAPI/Framework/ModLoading/Rewriters/MethodWithMissingOptionalParameterRewriter.cs b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
similarity index 94%
rename from src/SMAPI/Framework/ModLoading/Rewriters/MethodWithMissingOptionalParameterRewriter.cs
rename to src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
index 89c8ede7..21b42e12 100644
--- a/src/SMAPI/Framework/ModLoading/Rewriters/MethodWithMissingOptionalParameterRewriter.cs
+++ b/src/SMAPI/Framework/ModLoading/Rewriters/HeuristicMethodRewriter.cs
@@ -6,8 +6,8 @@ using StardewModdingAPI.Framework.ModLoading.Framework;
namespace StardewModdingAPI.Framework.ModLoading.Rewriters
{
- /// Rewrites references to methods which only broke because the definition has new optional parameters.
- internal class MethodWithMissingOptionalParameterRewriter : BaseInstructionHandler
+ /// Automatically fix references to methods that had extra optional parameters added.
+ internal class HeuristicMethodRewriter : BaseInstructionHandler
{
/*********
** Fields
@@ -21,7 +21,7 @@ namespace StardewModdingAPI.Framework.ModLoading.Rewriters
*********/
/// Construct an instance.
/// The assembly names to which to rewrite broken references.
- public MethodWithMissingOptionalParameterRewriter(string[] rewriteReferencesToAssemblies)
+ public HeuristicMethodRewriter(string[] rewriteReferencesToAssemblies)
: base(defaultPhrase: "methods with missing parameters") // ignored since we specify phrases
{
this.RewriteReferencesToAssemblies = new HashSet(rewriteReferencesToAssemblies);
diff --git a/src/SMAPI/Metadata/InstructionMetadata.cs b/src/SMAPI/Metadata/InstructionMetadata.cs
index 972ed91d..86e16e1e 100644
--- a/src/SMAPI/Metadata/InstructionMetadata.cs
+++ b/src/SMAPI/Metadata/InstructionMetadata.cs
@@ -38,9 +38,9 @@ namespace StardewModdingAPI.Metadata
// rewrite for Stardew Valley 1.3
yield return new StaticFieldToConstantRewriter(typeof(Game1), "tileSize", Game1.tileSize);
- // generic rewrites
- yield return new FieldToPropertyRewriter(this.ValidateReferencesToAssemblies);
- yield return new MethodWithMissingOptionalParameterRewriter(this.ValidateReferencesToAssemblies);
+ // heuristic rewrites
+ yield return new HeuristicFieldRewriter(this.ValidateReferencesToAssemblies);
+ yield return new HeuristicMethodRewriter(this.ValidateReferencesToAssemblies);
#if HARMONY_2
// rewrite for SMAPI 3.6 (Harmony 1.x => 2.0 update)