Merge pull request #889 from daleao/develop
Replace slingshot ID check with type field check
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d438e49f76
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@ -104,12 +104,18 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework
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// weapons
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if (ShouldGet(ItemType.Weapon))
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{
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foreach (int id in this.TryLoad<int, string>("Data\\weapons").Keys)
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Dictionary<int, string> weaponsData = this.TryLoad<int, string>("Data\\weapons");
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foreach (KeyValuePair<int, string> pair in weaponsData)
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{
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yield return this.TryCreate(ItemType.Weapon, id, p => p.ID is >= 32 and <= 34
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? new Slingshot(p.ID)
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: new MeleeWeapon(p.ID)
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);
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string rawFields = pair.Value;
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yield return this.TryCreate(ItemType.Weapon, pair.Key, p =>
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{
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string[] fields = rawFields.Split('/');
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bool isSlingshot = fields.Length > 8 && fields[8] == "4";
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return isSlingshot
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? new Slingshot(p.ID)
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: new MeleeWeapon(p.ID);
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});
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}
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}
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