log fake content packs created by mods

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Jesse Plamondon-Willard 2022-05-07 21:53:18 -04:00
parent 709638f197
commit d4ff9f3f5c
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3 changed files with 21 additions and 4 deletions

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@ -3,6 +3,7 @@
# Release notes
## Upcoming release
* For mod authors:
* Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file.
* Fixed assets loaded through a fake content pack not working correctly since 3.14.0.
## 3.14.1

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@ -42,7 +42,15 @@ namespace StardewModdingAPI.Framework.ModHelpers
public IContentPack CreateFake(string directoryPath)
{
string id = Guid.NewGuid().ToString("N");
return this.CreateTemporary(directoryPath, id, id, id, id, new SemanticVersion(1, 0, 0));
string relativePath = Path.GetRelativePath(Constants.ModsPath, directoryPath);
return this.CreateTemporary(
directoryPath: directoryPath,
id: id,
name: $"{this.Mod.DisplayName} (fake content pack: {relativePath})",
description: $"A temporary content pack created by the {this.Mod.DisplayName} mod.",
author: "???",
new SemanticVersion(1, 0, 0)
);
}
/// <inheritdoc />

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@ -1846,7 +1846,7 @@ namespace StardewModdingAPI.Framework
IContentPackHelper contentPackHelper = new ContentPackHelper(
mod: mod,
contentPacks: new Lazy<IContentPack[]>(GetContentPacks),
createContentPack: (dirPath, manifest) => this.CreateFakeContentPack(dirPath, manifest, contentCore, mod)
createContentPack: (dirPath, fakeManifest) => this.CreateFakeContentPack(dirPath, fakeManifest, contentCore, mod)
);
IDataHelper dataHelper = new DataHelper(mod, mod.DirectoryPath, jsonHelper);
IReflectionHelper reflectionHelper = new ReflectionHelper(mod, mod.DisplayName, this.Reflection);
@ -1883,8 +1883,10 @@ namespace StardewModdingAPI.Framework
/// <param name="parentMod">The mod for which the content pack is being created.</param>
private IContentPack CreateFakeContentPack(string packDirPath, IManifest packManifest, ContentCoordinator contentCore, IModMetadata parentMod)
{
// create fake mod info
string relativePath = Path.GetRelativePath(Constants.ModsPath, packDirPath);
IModMetadata fakeMod = new ModMetadata(
displayName: $"{parentMod.DisplayName} (fake content pack: {Path.GetRelativePath(Constants.ModsPath, packDirPath)})",
displayName: packManifest.Name,
directoryPath: packDirPath,
rootPath: Constants.ModsPath,
manifest: packManifest,
@ -1892,16 +1894,22 @@ namespace StardewModdingAPI.Framework
isIgnored: false
);
// create mod helpers
IMonitor packMonitor = this.LogManager.GetMonitor(packManifest.Name);
IFilePathLookup relativePathCache = this.GetFilePathLookup(packDirPath);
GameContentHelper gameContentHelper = new(contentCore, fakeMod, packManifest.Name, packMonitor, this.Reflection);
IModContentHelper packContentHelper = new ModContentHelper(contentCore, packDirPath, fakeMod, packManifest.Name, gameContentHelper.GetUnderlyingContentManager(), relativePathCache, this.Reflection);
TranslationHelper packTranslationHelper = new(fakeMod, contentCore.GetLocale(), contentCore.Language);
// add content pack
ContentPack contentPack = new(packDirPath, packManifest, packContentHelper, packTranslationHelper, this.Toolkit.JsonHelper, relativePathCache);
this.ReloadTranslationsForTemporaryContentPack(parentMod, contentPack);
parentMod.FakeContentPacks.Add(new WeakReference<ContentPack>(contentPack));
// log change
string pathLabel = packDirPath.Contains("..") ? packDirPath : relativePath;
this.Monitor.Log($"{parentMod.DisplayName} created dynamic content pack '{packManifest.Name}' (unique ID: {packManifest.UniqueID}{(packManifest.Name.Contains(pathLabel) ? "" : $", path: {pathLabel}")}).");
return contentPack;
}