simplify tilesheet order warning
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@ -11,6 +11,9 @@
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* For players:
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* For players:
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* Reduced memory usage.
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* Reduced memory usage.
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* For modders:
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* Simplified tilesheet order warning added in 3.8.2.
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* For the Console Commands mod:
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* For the Console Commands mod:
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* Removed experimental `performance` command. Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted. This may be replaced with more automatic performance alerts in a future version.
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* Removed experimental `performance` command. Unfortunately this impacted SMAPI's memory usage and the data was often misinterpreted. This may be replaced with more automatic performance alerts in a future version.
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@ -414,16 +414,16 @@ namespace StardewModdingAPI.Framework.ContentManagers
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int loadedIndex = this.TryFindTilesheet(loadedMap, vanillaSheet.Id);
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int loadedIndex = this.TryFindTilesheet(loadedMap, vanillaSheet.Id);
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string reason = loadedIndex != -1
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string reason = loadedIndex != -1
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? $"mod reordered the original tilesheets, which {(isFarmMap ? "would cause a crash" : "often causes crashes")}.\n\nTechnical details for mod author:\nExpected order [{string.Join(", ", vanillaTilesheetRefs.Select(p => $"'{p.ImageSource}' (id: {p.Id})"))}], but found tilesheet '{vanillaSheet.Id}' at index {loadedIndex} instead of {vanillaSheet.Index}. Make sure custom tilesheet IDs are prefixed with 'z_' to avoid reordering tilesheets."
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? $"mod reordered the original tilesheets, which {(isFarmMap ? "would cause a crash" : "often causes crashes")}.\nTechnical details for mod author: Expected order: {string.Join(", ", vanillaTilesheetRefs.Select(p => p.Id))}. See https://stardewcommunitywiki.com/Modding:Maps#Tilesheet_order for help."
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: $"mod has no tilesheet with ID '{vanillaSheet.Id}'. Map replacements must keep the original tilesheets to avoid errors or crashes.";
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: $"mod has no tilesheet with ID '{vanillaSheet.Id}'. Map replacements must keep the original tilesheets to avoid errors or crashes.";
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SCore.DeprecationManager.PlaceholderWarn("3.8.2", DeprecationLevel.PendingRemoval);
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SCore.DeprecationManager.PlaceholderWarn("3.8.2", DeprecationLevel.PendingRemoval);
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if (isFarmMap)
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if (isFarmMap)
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{
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{
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mod.LogAsMod($"SMAPI blocked asset replacement for '{info.AssetName}': {reason}", LogLevel.Error);
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mod.LogAsMod($"SMAPI blocked '{info.AssetName}' map load: {reason}", LogLevel.Error);
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return false;
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return false;
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}
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}
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mod.LogAsMod($"SMAPI detected a potential issue with asset replacement for '{info.AssetName}' map: {reason}", LogLevel.Warn);
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mod.LogAsMod($"SMAPI found an issue with '{info.AssetName}' map load: {reason}", LogLevel.Warn);
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}
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}
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}
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}
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}
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}
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