diff --git a/docs/release-notes.md b/docs/release-notes.md index 449e3791..6674f8bd 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -10,10 +10,13 @@ ## Upcoming release * For players: * In multiplayer, the game/SMAPI window titles now show whether you're the main player or a farmhand. + * Fixed wezterm terminal support on Linux/macoS (thanks to romangraef!). * Fixed logged SMAPI errors not having line numbers on Linux/macOS. * Fixed install error if a game folder has an invalid symlink. * For mod authors: + * Added `--no-prompt` command-line argument for the installer, to better support running it automatically (thanks to NyCodeGHG!). + * Added clearer error message when a map tilesheet has no image source (thanks to atravita!). * Fixed `Context.HasRemotePlayers` being true when there's no farmhands connected. * Fixed error loading a mod if it sets `"MinimumApiVersion": null` explicitly. * Updated Newtonsoft.Json 13.0.2 → 13.0.3 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.3)) and Pintail 2.2.2 → 2.3.0 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#230)). @@ -21,6 +24,9 @@ * For SMAPI toolkit users: * Fixed `ModFolder` not being JSON-serializable. +* For the web API: + * Fixed manifest schema format for the `examples` field (thanks to boneskull!). + ## 3.18.3 Released 09 April 2023 for Stardew Valley 1.5.6 or later.