update release notes

This commit is contained in:
Jesse Plamondon-Willard 2023-06-24 12:57:12 -04:00
parent f52b2a5ad4
commit db33481dff
No known key found for this signature in database
GPG Key ID: CF8B1456B3E29F49
1 changed files with 6 additions and 0 deletions

View File

@ -10,10 +10,13 @@
## Upcoming release
* For players:
* In multiplayer, the game/SMAPI window titles now show whether you're the main player or a farmhand.
* Fixed wezterm terminal support on Linux/macoS (thanks to romangraef!).
* Fixed logged SMAPI errors not having line numbers on Linux/macOS.
* Fixed install error if a game folder has an invalid symlink.
* For mod authors:
* Added `--no-prompt` command-line argument for the installer, to better support running it automatically (thanks to NyCodeGHG!).
* Added clearer error message when a map tilesheet has no image source (thanks to atravita!).
* Fixed `Context.HasRemotePlayers` being true when there's no farmhands connected.
* Fixed error loading a mod if it sets `"MinimumApiVersion": null` explicitly.
* Updated Newtonsoft.Json 13.0.2 → 13.0.3 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.3)) and Pintail 2.2.2 → 2.3.0 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#230)).
@ -21,6 +24,9 @@
* For SMAPI toolkit users:
* Fixed `ModFolder` not being JSON-serializable.
* For the web API:
* Fixed manifest schema format for the `examples` field (thanks to boneskull!).
## 3.18.3
Released 09 April 2023 for Stardew Valley 1.5.6 or later.