update release notes
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## Upcoming release
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* For players:
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* In multiplayer, the game/SMAPI window titles now show whether you're the main player or a farmhand.
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* Fixed wezterm terminal support on Linux/macoS (thanks to romangraef!).
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* Fixed logged SMAPI errors not having line numbers on Linux/macOS.
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* Fixed install error if a game folder has an invalid symlink.
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* For mod authors:
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* Added `--no-prompt` command-line argument for the installer, to better support running it automatically (thanks to NyCodeGHG!).
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* Added clearer error message when a map tilesheet has no image source (thanks to atravita!).
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* Fixed `Context.HasRemotePlayers` being true when there's no farmhands connected.
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* Fixed error loading a mod if it sets `"MinimumApiVersion": null` explicitly.
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* Updated Newtonsoft.Json 13.0.2 → 13.0.3 (see [changes](https://github.com/JamesNK/Newtonsoft.Json/releases/tag/13.0.3)) and Pintail 2.2.2 → 2.3.0 (see [changes](https://github.com/Nanoray-pl/Pintail/blob/master/docs/release-notes.md#230)).
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* For SMAPI toolkit users:
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* Fixed `ModFolder` not being JSON-serializable.
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* For the web API:
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* Fixed manifest schema format for the `examples` field (thanks to boneskull!).
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## 3.18.3
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Released 09 April 2023 for Stardew Valley 1.5.6 or later.
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