Disabled the overridden update call only - fixes mouse redraw issue.
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@ -62,6 +62,6 @@ namespace StardewModdingAPI
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/// <summary>
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/// Completely overrides the base game's draw call to the one is SGame
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/// </summary>
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public static bool EnableCompletelyOverridingBaseCalls => false;
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public static bool EnableCompletelyOverridingBaseCalls => true;
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}
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}
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@ -486,7 +486,7 @@ namespace StardewModdingAPI.Inheritance
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debugMode = !debugMode;
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}
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if (Constants.EnableCompletelyOverridingBaseCalls)
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if (Constants.EnableCompletelyOverridingBaseCalls && false)
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{
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#region Overridden Update Call
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