diff --git a/build/common.targets b/build/common.targets index 171279a5..8e687190 100644 --- a/build/common.targets +++ b/build/common.targets @@ -4,7 +4,7 @@ - 3.7.4 + 3.7.5 SMAPI latest diff --git a/docs/release-notes.md b/docs/release-notes.md index 16afd637..a11721d4 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,12 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> +## 3.7.5 +Released 16 October 2020 for Stardew Valley 1.4.1 or later. + +* For modders: + * Fixed changes to the town map asset not reapplying the game's community center, JojaMart, and Pam house changes. + ## 3.7.4 Released 03 October 2020 for Stardew Valley 1.4.1 or later. diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index a8499ce2..300350e4 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.7.4", + "Version": "3.7.5", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.7.4" + "MinimumApiVersion": "3.7.5" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index ed0d94a9..d1d8ae32 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.7.4", + "Version": "3.7.5", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.7.4" + "MinimumApiVersion": "3.7.5" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 3927d477..754ab295 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -51,7 +51,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.4"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.5"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); diff --git a/src/SMAPI/Metadata/CoreAssetPropagator.cs b/src/SMAPI/Metadata/CoreAssetPropagator.cs index 701bc9f2..307bb11b 100644 --- a/src/SMAPI/Metadata/CoreAssetPropagator.cs +++ b/src/SMAPI/Metadata/CoreAssetPropagator.cs @@ -138,6 +138,14 @@ namespace StardewModdingAPI.Metadata { if (!string.IsNullOrWhiteSpace(location.mapPath.Value) && this.NormalizeAssetNameIgnoringEmpty(location.mapPath.Value) == key) { + // reset town caches + if (location is Town town) + { + this.Reflection.GetField(town, "ccRefurbished").SetValue(false); + this.Reflection.GetField(town, "isShowingDestroyedJoja").SetValue(false); + this.Reflection.GetField(town, "isShowingUpgradedPamHouse").SetValue(false); + } + // general updates location.reloadMap(); location.updateSeasonalTileSheets();