Merge branch 'develop' into stable

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Jesse Plamondon-Willard 2020-10-16 20:14:35 -04:00
commit e20d26adcf
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6 changed files with 20 additions and 6 deletions

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@ -4,7 +4,7 @@
<!--set properties --> <!--set properties -->
<PropertyGroup> <PropertyGroup>
<Version>3.7.4</Version> <Version>3.7.5</Version>
<Product>SMAPI</Product> <Product>SMAPI</Product>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>

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@ -7,6 +7,12 @@
* Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info).
--> -->
## 3.7.5
Released 16 October 2020 for Stardew Valley 1.4.1 or later.
* For modders:
* Fixed changes to the town map asset not reapplying the game's community center, JojaMart, and Pam house changes.
## 3.7.4 ## 3.7.4
Released 03 October 2020 for Stardew Valley 1.4.1 or later. Released 03 October 2020 for Stardew Valley 1.4.1 or later.

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@ -1,9 +1,9 @@
{ {
"Name": "Console Commands", "Name": "Console Commands",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.7.4", "Version": "3.7.5",
"Description": "Adds SMAPI console commands that let you manipulate the game.", "Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands", "UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll", "EntryDll": "ConsoleCommands.dll",
"MinimumApiVersion": "3.7.4" "MinimumApiVersion": "3.7.5"
} }

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@ -1,9 +1,9 @@
{ {
"Name": "Save Backup", "Name": "Save Backup",
"Author": "SMAPI", "Author": "SMAPI",
"Version": "3.7.4", "Version": "3.7.5",
"Description": "Automatically backs up all your saves once per day into its folder.", "Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup", "UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll", "EntryDll": "SaveBackup.dll",
"MinimumApiVersion": "3.7.4" "MinimumApiVersion": "3.7.5"
} }

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@ -51,7 +51,7 @@ namespace StardewModdingAPI
** Public ** Public
****/ ****/
/// <summary>SMAPI's current semantic version.</summary> /// <summary>SMAPI's current semantic version.</summary>
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.4"); public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.7.5");
/// <summary>The minimum supported version of Stardew Valley.</summary> /// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1"); public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.1");

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@ -138,6 +138,14 @@ namespace StardewModdingAPI.Metadata
{ {
if (!string.IsNullOrWhiteSpace(location.mapPath.Value) && this.NormalizeAssetNameIgnoringEmpty(location.mapPath.Value) == key) if (!string.IsNullOrWhiteSpace(location.mapPath.Value) && this.NormalizeAssetNameIgnoringEmpty(location.mapPath.Value) == key)
{ {
// reset town caches
if (location is Town town)
{
this.Reflection.GetField<bool>(town, "ccRefurbished").SetValue(false);
this.Reflection.GetField<bool>(town, "isShowingDestroyedJoja").SetValue(false);
this.Reflection.GetField<bool>(town, "isShowingUpgradedPamHouse").SetValue(false);
}
// general updates // general updates
location.reloadMap(); location.reloadMap();
location.updateSeasonalTileSheets(); location.updateSeasonalTileSheets();