Merge branch 'develop' into stable
This commit is contained in:
commit
e22a542121
|
@ -1,5 +1,5 @@
|
|||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyProduct("SMAPI")]
|
||||
[assembly: AssemblyVersion("2.11.1")]
|
||||
[assembly: AssemblyFileVersion("2.11.1")]
|
||||
[assembly: AssemblyVersion("2.11.2")]
|
||||
[assembly: AssemblyFileVersion("2.11.2")]
|
||||
|
|
|
@ -1,4 +1,11 @@
|
|||
# Release notes
|
||||
## 2.11.2
|
||||
Released 22 April 2019 for Stardew Valley 1.3.36.
|
||||
|
||||
* For players:
|
||||
* Fixed error when a custom map references certain vanilla tilesheets on MacOS.
|
||||
* Fixed compatibility with Arch Linux.
|
||||
|
||||
## 2.11.1
|
||||
Released 17 March 2019 for Stardew Valley 1.3.36.
|
||||
|
||||
|
|
|
@ -81,6 +81,8 @@ else
|
|||
konsole -p Environment=TERM=xterm -e "$LAUNCHER"
|
||||
elif $COMMAND terminal 2>/dev/null; then
|
||||
terminal -e "sh -c 'TERM=xterm $LAUNCHER'"
|
||||
elif $COMMAND termite 2>/dev/null; then
|
||||
termite -e "sh -c 'TERM=xterm $LAUNCHER'"
|
||||
else
|
||||
sh -c 'TERM=xterm $LAUNCHER'
|
||||
fi
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
{
|
||||
"Name": "Console Commands",
|
||||
"Author": "SMAPI",
|
||||
"Version": "2.11.1",
|
||||
"Version": "2.11.2",
|
||||
"Description": "Adds SMAPI console commands that let you manipulate the game.",
|
||||
"UniqueID": "SMAPI.ConsoleCommands",
|
||||
"EntryDll": "ConsoleCommands.dll",
|
||||
"MinimumApiVersion": "2.11.1"
|
||||
"MinimumApiVersion": "2.11.2"
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
{
|
||||
"Name": "Save Backup",
|
||||
"Author": "SMAPI",
|
||||
"Version": "2.11.1",
|
||||
"Version": "2.11.2",
|
||||
"Description": "Automatically backs up all your saves once per day into its folder.",
|
||||
"UniqueID": "SMAPI.SaveBackup",
|
||||
"EntryDll": "SaveBackup.dll",
|
||||
"MinimumApiVersion": "2.11.1"
|
||||
"MinimumApiVersion": "2.11.2"
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace StardewModdingAPI
|
|||
** Public
|
||||
****/
|
||||
/// <summary>SMAPI's current semantic version.</summary>
|
||||
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.1");
|
||||
public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.11.2");
|
||||
|
||||
/// <summary>The minimum supported version of Stardew Valley.</summary>
|
||||
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.36");
|
||||
|
|
|
@ -316,7 +316,7 @@ namespace StardewModdingAPI.Framework.ModHelpers
|
|||
|
||||
// check relative to content folder
|
||||
{
|
||||
foreach (string candidateKey in new[] { imageSource, $@"Maps\{imageSource}" })
|
||||
foreach (string candidateKey in new[] { imageSource, Path.Combine("Maps", imageSource) })
|
||||
{
|
||||
string contentKey = candidateKey.EndsWith(".png")
|
||||
? candidateKey.Substring(0, candidateKey.Length - 4)
|
||||
|
|
Loading…
Reference in New Issue