diff --git a/release-notes.md b/release-notes.md index ae002811..75b9bbd1 100644 --- a/release-notes.md +++ b/release-notes.md @@ -8,8 +8,12 @@ For players: * Updated compatibility list. For mod developers: -* Added APIs to edit or inject XNBs loaded by the game at runtime, which let mods do anything previously only possible with XNB mods. -* Added `InputEvents` which combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game. +* Added APIs to edit or inject XNBs loaded by the game at runtime. + _This let mods do anything previously only possible with XNB mods._ +* Added APIs to invalidate cached XNBs. + _Game textures are automatically reloaded when invalidated. This enables new mod scenarios (e.g. seasonal textures, NPC ponchos when it's raining and they're outside, etc)._ +* Added new `InputEvents`. + _These combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game._ * Added support for optional dependencies. * Added support for string versions (like `"1.0-alpha"`) in `manifest.json`. * Added `IEquatable` to `ISemanticVersion`.