diff --git a/release-notes.md b/release-notes.md
index ae002811..75b9bbd1 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -8,8 +8,12 @@ For players:
* Updated compatibility list.
For mod developers:
-* Added APIs to edit or inject XNBs loaded by the game at runtime, which let mods do anything previously only possible with XNB mods.
-* Added `InputEvents` which combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game.
+* Added APIs to edit or inject XNBs loaded by the game at runtime.
+ _This let mods do anything previously only possible with XNB mods._
+* Added APIs to invalidate cached XNBs.
+ _Game textures are automatically reloaded when invalidated. This enables new mod scenarios (e.g. seasonal textures, NPC ponchos when it's raining and they're outside, etc)._
+* Added new `InputEvents`.
+ _These combine keyboard + mouse + controller input for simpler input handling; add metadata like the cursor position and grab tile for simpler click handling; and add an option to suppress input from the game._
* Added support for optional dependencies.
* Added support for string versions (like `"1.0-alpha"`) in `manifest.json`.
* Added `IEquatable` to `ISemanticVersion`.