world_clear: Lining up parameter descriptions
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@ -30,8 +30,8 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World
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name: "world_clear",
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name: "world_clear",
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description: "Clears in-game entities in a given location.\n\n"
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description: "Clears in-game entities in a given location.\n\n"
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+ "Usage: world_clear <location> <object type>\n"
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+ "Usage: world_clear <location> <object type>\n"
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+ "- location: the location name for which to clear objects (like Farm), or 'current' for the current location.\n"
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+ " - object type: the type of object clear. You can specify 'crops', 'debris' (stones/twigs/weeds and dead crops), 'furniture', 'grass', and 'trees' / 'fruit-trees'. You can also specify 'everything', which includes things not removed by the other types (like resource clumps)."
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+ " - object type: the type of object clear. You can specify 'crops', 'debris' (stones/twigs/weeds and dead crops), 'furniture', 'grass', and 'trees' / 'fruit-trees'. You can also specify 'everything', which includes things not removed by the other types (like resource clumps)."
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+ " - location: the location name for which to clear objects (like Farm), or 'current' for the current location.\n"
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)
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)
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{ }
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{ }
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