update for new DLL in SDV 1.4 (#638)

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Jesse Plamondon-Willard 2019-04-15 22:13:10 -04:00
parent 161618d0d9
commit ee13282843
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GPG Key ID: CF8B1456B3E29F49
3 changed files with 12 additions and 0 deletions

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@ -214,6 +214,7 @@ _[Game path](#game-path)_ above.
## Release notes ## Release notes
### Upcoming release ### Upcoming release
* Updated for Stardew Valley 1.4.
* If the project contains an `assets` folder, its contents are now included in the mod automatically. * If the project contains an `assets` folder, its contents are now included in the mod automatically.
* Dropped support for very old versions of SMAPI and Visual Studio. * Dropped support for very old versions of SMAPI and Visual Studio.
* Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. * Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.

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@ -95,6 +95,11 @@
<Private>false</Private> <Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference> </Reference>
<Reference Include="StardewValley.GameData">
<HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
<Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference>
<Reference Include="StardewModdingAPI"> <Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath>
<Private>false</Private> <Private>false</Private>
@ -134,6 +139,11 @@
<Private>false</Private> <Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private> <Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference> </Reference>
<Reference Include="StardewValley.GameData">
<HintPath>$(GamePath)\StardewValley.GameData.dll</HintPath>
<Private>false</Private>
<Private Condition="$(CopyModReferencesToBuildOutput)">true</Private>
</Reference>
<Reference Include="StardewModdingAPI"> <Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath>
<Private>false</Private> <Private>false</Private>

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@ -13,6 +13,7 @@
<description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 2.11 or later.</description> <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 2.11 or later.</description>
<releaseNotes> <releaseNotes>
3.0.0: 3.0.0:
- Updated for Stardew Valley 1.4.
- If the project contains an `assets` folder, its contents are now included in the mod automatically. - If the project contains an `assets` folder, its contents are now included in the mod automatically.
- Dropped support for very old versions of SMAPI and Visual Studio. - Dropped support for very old versions of SMAPI and Visual Studio.
- Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly. - Fixed `Newtonsoft.Json.pdb` included in release zips when Json.NET is referenced directly.