Bug fix,for Immersive Farm 2 Remastered
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@ -20,7 +20,7 @@ namespace StardewModdingAPI
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** Public
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****/
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/// <summary>SMAPI's current semantic version.</summary>
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public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.2.1", allowNonStandard: true);
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public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("3.3.2.2", allowNonStandard: true);
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/// <summary>The minimum supported version of Stardew Valley.</summary>
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public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.4.5");
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@ -209,7 +209,7 @@ namespace StardewModdingAPI.Framework
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protected override void LoadContent()
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{
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base.LoadContent();
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Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, this.GraphicsDevice);
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//Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, this.GraphicsDevice);
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}
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/// <summary>Initialize just before the game's first update tick.</summary>
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@ -307,8 +307,8 @@ namespace StardewModdingAPI.Framework
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{
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this.Multiplayer.CleanupOnMultiplayerExit();
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if (!(Game1.mapDisplayDevice is SDisplayDevice))
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Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, this.GraphicsDevice);
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//if (!(Game1.mapDisplayDevice is SDisplayDevice))
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// Game1.mapDisplayDevice = new SDisplayDevice(Game1.content, this.GraphicsDevice);
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}
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/// <summary>Constructor a content manager to read XNB files.</summary>
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@ -130,6 +130,12 @@ namespace StardewModdingAPI
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Instance.OnCreatePartTwo(retry + 1);
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}).Start();
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}
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catch (Exception ex)
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{
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SAlertDialogUtil.AlertMessage($"SMAPI failed to initialize: {ex}");
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Microsoft.AppCenter.Crashes.Crashes.TrackError(ex);
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this.Finish();
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}
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}
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public new void CheckAppPermissions()
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